The implementation of the AsynchronousFileLoadWorkUnit a workunit that loads a listing of files asynchronously. More...
Go to the source code of this file.
Namespaces | |
Mezzanine | |
The bulk of the engine components go in this namspace. | |
Mezzanine::Threading | |
This is where game specific threading algorithms and a minimalistic subset of the std threading library a held. | |
Constant Groups | |
Mezzanine | |
The bulk of the engine components go in this namspace. | |
Mezzanine::Threading | |
This is where game specific threading algorithms and a minimalistic subset of the std threading library a held. | |
Functions | |
void | Mezzanine::Threading::ThreadLoading (void *WU) |
An Internal helper function for the AsynchronousFileLoadWorkUnit. This is the function that AsynchronousFileLoadWorkUnit instances will use to load data. More... | |
The implementation of the AsynchronousFileLoadWorkUnit a workunit that loads a listing of files asynchronously.
Definition in file asynchronousfileloadingworkunit.cpp.