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atomicoperations.cpp
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1 // The DAGFrameScheduler is a Multi-Threaded lock free and wait free scheduling library.
2 // © Copyright 2010 - 2014 BlackTopp Studios Inc.
3 /* This file is part of The DAGFrameScheduler.
4 
5  The DAGFrameScheduler is free software: you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation, either version 3 of the License, or
8  (at your option) any later version.
9 
10  The DAGFrameScheduler is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  GNU General Public License for more details.
14 
15  You should have received a copy of the GNU General Public License
16  along with The DAGFrameScheduler. If not, see <http://www.gnu.org/licenses/>.
17 */
18 /* The original authors have included a copy of the license specified above in the
19  'doc' folder. See 'gpl.txt'
20 */
21 /* We welcome the use of the DAGFrameScheduler to anyone, including companies who wish to
22  Build professional software and charge for their product.
23 
24  However there are some practical restrictions, so if your project involves
25  any of the following you should contact us and we will try to work something
26  out:
27  - DRM or Copy Protection of any kind(except Copyrights)
28  - Software Patents You Do Not Wish to Freely License
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30  - Are Currently In Violation of Another Copyright Holder's GPL License
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32  your distribution
33 
34  These and other limitations could cause serious legal problems if you ignore
35  them, so it is best to simply contact us or the Free Software Foundation, if
36  you have any questions.
37 
38  Joseph Toppi - toppij@gmail.com
39  John Blackwood - makoenergy02@gmail.com
40 */
41 #ifndef _atomic_black_ops_would_be_an_awesome_name_for_a_cheezy_game_cpp
42 #define _atomic_black_ops_would_be_an_awesome_name_for_a_cheezy_game_cpp
43 
44 #include "datatypes.h"
45 #include "crossplatformincludes.h"
46 
47 /// @file
48 /// @brief The implementation of simple thread safe ways to check and change a specified variable atomically.
49 
50 namespace Mezzanine
51 {
52  namespace Threading
53  {
54  Int32 AtomicCompareAndSwap32(Int32* VariableToChange, const Int32& OldValue, const Int32& NewValue)
55  {
56  #ifdef _MEZZ_THREAD_WIN32_
57  return InterlockedCompareExchange((long*)VariableToChange,NewValue,OldValue);
58  #else
59  return __sync_val_compare_and_swap(VariableToChange,OldValue,NewValue);
60  #endif
61  }
62 /*
63  // This does not appear to be supported on winxp
64  Int64 AtomicCompareAndSwap64(Int64* VariableToChange, const Int64& OldValue, const Int64& NewValue)
65  {
66  #ifdef _MEZZ_THREAD_WIN32_
67  return InterlockedCompareExchange64((long long*)VariableToChange,NewValue,OldValue);
68  #else
69  return __sync_val_compare_and_swap(VariableToChange,OldValue,NewValue);
70  #endif
71  }
72 */
73  Int32 AtomicAdd(Int32* VariableToChange, Int32 Value)
74  {
75  //while (*VariableToChange!=AtomicCompareAndSwap(VariableToChange,*VariableToChange,*VariableToChange+Value));
76  //return *VariableToChange;
77  #ifdef _MEZZ_THREAD_WIN32_
78  return InterlockedExchangeAdd((long*)VariableToChange, Value);
79  #else
80  return __sync_add_and_fetch(VariableToChange,Value);
81  #endif
82  }
83  }//Threading
84 }//Mezzanine
85 
86 #endif