40 #ifndef _physicsboxcollisionshape_cpp
41 #define _physicsboxcollisionshape_cpp
43 #include "Physics/boxcollisionshape.h"
44 #include "collisionshapemanager.h"
45 #include "stringtool.h"
47 #include "btBulletDynamicsCommon.h"
73 if(!OneName) { MEZZ_EXCEPTION(
Exception::PARAMETERS_EXCEPTION,
"Could not find Name Attribute on CollsionShape Node during preparation for deserialization"); }
119 {
return static_cast<btBoxShape*
>(
ShapeBase); }
161 {
return String(
"BoxCollisionShape"); }