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boxcollisionshape.h
1 // © Copyright 2010 - 2014 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
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4  The Mezzanine Engine is free software: you can redistribute it and/or modify
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18  'Docs' folder. See 'gpl.txt'
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37  Joseph Toppi - toppij@gmail.com
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39 */
40 #ifndef _physicsboxcollisionshape_h
41 #define _physicsboxcollisionshape_h
42 
43 #include "Physics/primitivecollisionshape.h"
44 
45 class btBoxShape;
46 
47 namespace Mezzanine
48 {
49  namespace Physics
50  {
51  ///////////////////////////////////////////////////////////////////////////////
52  /// @class BoxCollisionShape
53  /// @headerfile collisionshape.h
54  /// @brief A box physics shape.
55  /// @details This is exactly what it sounds like. A primitive shape of a box that is constructed
56  /// by it's half extents. Half extents can't be negative, but otherwise can be any value. The margin
57  /// value is subtracted from the total size rather than added for this shape.
58  /// @warning This does not fully implement ProtoDeSerialize, this must be deserialized with the Appropriate Deserializer.
59  ///////////////////////////////////////
61  {
62  public:
63  /// @brief Class Constructor.
64  /// @param Name The name of this shape.
65  /// @param HalfExtents A vector3 representing half the shapes size on each axis.
66  BoxCollisionShape(const String& Name, const Vector3& HalfExtents);
67  /// @internal
68  /// @brief Internal Constructor.
69  /// @param Name The name of this shape.
70  /// @param BulletShape The internal shape this shape is based on.
71  BoxCollisionShape(const String& Name, btBoxShape* BulletShape);
72 
73  /// @brief DeSerializing Constructor
74  /// @param OneNode The node to use for constructing this shape
76 
77  /// @brief Class Destructor.
78  virtual ~BoxCollisionShape();
79  /// @brief Gets the half extents used to construct this box.
80  /// @return Returns a vector3 containing the half extents of this box, with no scaling or margin (Original value).
81  virtual Vector3 GetCleanHalfExtents() const;
82  /// @brief Gets the current half extents used in collision checking.
83  /// @return Returns a vector3 containing the half extents of this box, with scaling applied, minus the size of the margin(Original value * Scaling - margin).
84  virtual Vector3 GetHalfExtents() const;
85  /// @brief Gets the half extents with padding, this is the size the shape will appear to be.
86  /// @return Returns a vector3 containing the half extents, with scaling applied, with the margin added to each axis (Original value * Scaling).
87  virtual Vector3 GetHalfExtentsWithMargin() const;
88  /// @brief Checks to see if a point in local space is inside this shape.
89  /// @return Returns a bool indicating whether or not the specified point is inside the shape.
90  /// @param Location The specified point to perform the check.
91  /// @param Tolerance The amount of leeway to give in the check. If the distance from the
92  /// specified point is equal or less then the Tolerance provided then this will return true.
93  virtual bool IsInside(const Vector3& Location, const Real& Tolerance) const;
94  /// @copydoc CollisionShape::GetType()
95  virtual CollisionShape::ShapeType GetType() const;
96  /// @copydoc CollisionShape::GetBulletShape
97  virtual btBoxShape* GetBulletBoxShape() const;
98 
99  // Serializable
100  /// @copydoc CollisionShape::GetBulletShape
101  virtual void ProtoSerialize(XML::Node& CurrentRoot) const;
102  /// @copydoc CollisionShape::GetBulletShape
103  virtual void ProtoDeSerialize(const XML::Node& OneNode);
104  /// @brief Get the name of the the XML tag this class will leave behind as its instances are serialized.
105  /// @return A string containing "BoxCollisionShape"
106  static String SerializableName();
107  };//BoxCollisionShape
108  }//Physics
109 }//Mezzanine
110 
111 /// @copydoc operator << (std::ostream& stream, const Mezzanine::Physics::CollisionShape& ShapeToSerialize)
112 std::ostream& MEZZ_LIB operator << (std::ostream& stream, const Mezzanine::Physics::BoxCollisionShape& ShapeToSerialize);
113 /* /// @copydoc operator >> (std::istream& stream, Mezzanine::Physics::CollisionShape& x)
114 std::istream& operator >> (std::istream& stream, Mezzanine::Physics::BoxCollisionShape& x);
115 /// @copydoc operator >> (const Mezzanine::XML::Node& OneNode, Mezzanine::Physics::CollisionShape& x)
116 void operator >> (const Mezzanine::XML::Node& OneNode, Mezzanine::Physics::BoxCollisionShape& x);*/
117 
118 
119 #endif