_Bind(WorldObject *NewParent) | Mezzanine::WorldProxy | |
_GetBaseGraphicsObject() const =0 | Mezzanine::Graphics::RenderableProxy | pure virtual |
_GetGraphicsNode() const | Mezzanine::Graphics::RenderableProxy | virtual |
AddToWorld() | Mezzanine::Graphics::RenderableProxy | virtual |
ConvertGlobalToLocal(const Vector3 &Location) const | Mezzanine::TransformableObject | virtual |
ConvertGlobalToLocal(const Quaternion &Orientation) const | Mezzanine::TransformableObject | virtual |
ConvertLocalToGlobal(const Vector3 &Location) const | Mezzanine::TransformableObject | virtual |
ConvertLocalToGlobal(const Quaternion &Orientation) const | Mezzanine::TransformableObject | virtual |
GetAABB() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetCastShadows() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetCreator() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetDerivedSerializableName() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetLightMask() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetLocation() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetOrientation() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetParentObject() const | Mezzanine::WorldProxy | virtual |
GetProxyType() const =0 | Mezzanine::WorldProxy | pure virtual |
GetQueryMask() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetReceiveShadows() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetRenderDistance() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetScale() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetSerializableName() | Mezzanine::Graphics::RenderableProxy | static |
GetVisibilityMask() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetVisible() const | Mezzanine::Graphics::RenderableProxy | virtual |
GraphicsNode | Mezzanine::Graphics::RenderableProxy | protected |
InWorld | Mezzanine::Graphics::RenderableProxy | protected |
IsInWorld() const | Mezzanine::Graphics::RenderableProxy | virtual |
Manager | Mezzanine::Graphics::RenderableProxy | protected |
ParentObject | Mezzanine::WorldProxy | protected |
Pitch(const Real Angle) | Mezzanine::Graphics::RenderableProxy | virtual |
ProtoDeSerialize(const XML::Node &SelfRoot) | Mezzanine::Graphics::RenderableProxy | virtual |
ProtoDeSerializeProperties(const XML::Node &SelfRoot) | Mezzanine::Graphics::RenderableProxy | virtual |
ProtoSerialize(XML::Node &ParentNode) const | Mezzanine::Graphics::RenderableProxy | virtual |
ProtoSerializeProperties(XML::Node &SelfRoot) const | Mezzanine::Graphics::RenderableProxy | virtual |
QueryMask | Mezzanine::Graphics::RenderableProxy | protected |
RemoveFromWorld() | Mezzanine::Graphics::RenderableProxy | virtual |
RenderableProxy(SceneManager *Creator) | Mezzanine::Graphics::RenderableProxy | |
Roll(const Real Angle) | Mezzanine::Graphics::RenderableProxy | virtual |
Rotate(const Vector3 &Axis, const Real Angle) | Mezzanine::Graphics::RenderableProxy | virtual |
Rotate(const Quaternion &Rotation) | Mezzanine::Graphics::RenderableProxy | virtual |
Scale(const Vector3 &Scale) | Mezzanine::Graphics::RenderableProxy | virtual |
Scale(const Real X, const Real Y, const Real Z) | Mezzanine::Graphics::RenderableProxy | virtual |
SetCastShadows(const Boolean CastShadows) | Mezzanine::Graphics::RenderableProxy | virtual |
SetLightMask(const UInt32 Mask) | Mezzanine::Graphics::RenderableProxy | virtual |
SetLocation(const Vector3 &Loc) | Mezzanine::Graphics::RenderableProxy | virtual |
SetLocation(const Real X, const Real Y, const Real Z) | Mezzanine::Graphics::RenderableProxy | virtual |
SetOrientation(const Quaternion &Ori) | Mezzanine::Graphics::RenderableProxy | virtual |
SetOrientation(const Real X, const Real Y, const Real Z, const Real W) | Mezzanine::Graphics::RenderableProxy | virtual |
SetQueryMask(const UInt32 Mask) | Mezzanine::Graphics::RenderableProxy | virtual |
SetRenderDistance(const Real Distance) | Mezzanine::Graphics::RenderableProxy | virtual |
SetScale(const Vector3 &Sc) | Mezzanine::Graphics::RenderableProxy | virtual |
SetScale(const Real X, const Real Y, const Real Z) | Mezzanine::Graphics::RenderableProxy | virtual |
SetVisibilityMask(const UInt32 Mask) | Mezzanine::Graphics::RenderableProxy | virtual |
SetVisible(const Boolean Visible) | Mezzanine::Graphics::RenderableProxy | virtual |
Translate(const Vector3 &Trans) | Mezzanine::Graphics::RenderableProxy | virtual |
Translate(const Real X, const Real Y, const Real Z) | Mezzanine::Graphics::RenderableProxy | virtual |
VisibilityMask | Mezzanine::Graphics::RenderableProxy | protected |
WorldProxy() | Mezzanine::WorldProxy | |
Yaw(const Real Angle) | Mezzanine::Graphics::RenderableProxy | virtual |
~RenderableProxy() | Mezzanine::Graphics::RenderableProxy | virtual |
~TransformableObject() | Mezzanine::TransformableObject | inlinevirtual |
~WorldProxy() | Mezzanine::WorldProxy | virtual |