_NotifyCollisionState(Physics::Collision *Col, const Physics::CollisionState State) | Mezzanine::WorldObject | virtual |
_NotifyProxyDestroyed(WorldProxy *ToBeDestroyed)=0 | Mezzanine::WorldObject | pure virtual |
_Update()=0 | Mezzanine::WorldObject | pure virtual |
AddToWorld()=0 | Mezzanine::WorldObject | pure virtual |
CollisionContainer typedef | Mezzanine::WorldObject | |
CollisionIterator typedef | Mezzanine::WorldObject | |
ConstCollisionIterator typedef | Mezzanine::WorldObject | |
ConstProxyIterator typedef | Mezzanine::WorldObject | |
ConvertGlobalToLocal(const Vector3 &Location) const | Mezzanine::TransformableObject | virtual |
ConvertGlobalToLocal(const Quaternion &Orientation) const | Mezzanine::TransformableObject | virtual |
ConvertLocalToGlobal(const Vector3 &Location) const | Mezzanine::TransformableObject | virtual |
ConvertLocalToGlobal(const Quaternion &Orientation) const | Mezzanine::TransformableObject | virtual |
CurrentCollisions | Mezzanine::WorldObject | protected |
GetDerivedSerializableName() const | Mezzanine::WorldObject | virtual |
GetLocation() const =0 | Mezzanine::TransformableObject | pure virtual |
GetName() const | Mezzanine::WorldObject | virtual |
GetOrientation() const =0 | Mezzanine::TransformableObject | pure virtual |
GetProxies(ProxyContainer &Proxies)=0 | Mezzanine::WorldObject | pure virtual |
GetProxies(const UInt32 Types, ProxyContainer &Proxies)=0 | Mezzanine::WorldObject | pure virtual |
GetScale() const =0 | Mezzanine::TransformableObject | pure virtual |
GetSerializableName() | Mezzanine::WorldObject | static |
GetType() const =0 | Mezzanine::WorldObject | pure virtual |
GetWorld() const | Mezzanine::WorldObject | virtual |
IsInWorld() const =0 | Mezzanine::WorldObject | pure virtual |
IsKinematic() const =0 | Mezzanine::WorldObject | pure virtual |
IsStatic() const =0 | Mezzanine::WorldObject | pure virtual |
MeshTerrain(Vector3 InitPosition, String name, String file, String group) | Mezzanine::MeshTerrain | |
ObjectName | Mezzanine::WorldObject | protected |
ParentWorld | Mezzanine::WorldObject | protected |
Pitch(const Real Angle)=0 | Mezzanine::TransformableObject | pure virtual |
ProtoDeSerialize(const XML::Node &SelfRoot) | Mezzanine::WorldObject | virtual |
ProtoDeSerializeProperties(const XML::Node &SelfRoot) | Mezzanine::WorldObject | virtual |
ProtoDeSerializeProxies(const XML::Node &SelfRoot)=0 | Mezzanine::WorldObject | pure virtual |
ProtoSerialize(XML::Node &ParentNode) const | Mezzanine::WorldObject | virtual |
ProtoSerializeProperties(XML::Node &SelfRoot) const | Mezzanine::WorldObject | virtual |
ProtoSerializeProxies(XML::Node &SelfRoot) const =0 | Mezzanine::WorldObject | pure virtual |
ProxyContainer typedef | Mezzanine::WorldObject | |
ProxyIterator typedef | Mezzanine::WorldObject | |
RemoveFromWorld()=0 | Mezzanine::WorldObject | pure virtual |
Roll(const Real Angle)=0 | Mezzanine::TransformableObject | pure virtual |
Rotate(const Vector3 &Axis, const Real Angle)=0 | Mezzanine::TransformableObject | pure virtual |
Rotate(const Quaternion &Rotation)=0 | Mezzanine::TransformableObject | pure virtual |
Scale(const Vector3 &Scale)=0 | Mezzanine::TransformableObject | pure virtual |
Scale(const Real X, const Real Y, const Real Z)=0 | Mezzanine::TransformableObject | pure virtual |
SetLocation(const Vector3 &Loc)=0 | Mezzanine::TransformableObject | pure virtual |
SetLocation(const Real X, const Real Y, const Real Z)=0 | Mezzanine::TransformableObject | pure virtual |
SetOrientation(const Quaternion &Ori)=0 | Mezzanine::TransformableObject | pure virtual |
SetOrientation(const Real X, const Real Y, const Real Z, const Real W)=0 | Mezzanine::TransformableObject | pure virtual |
SetScale(const Vector3 &Sc)=0 | Mezzanine::TransformableObject | pure virtual |
SetScale(const Real X, const Real Y, const Real Z)=0 | Mezzanine::TransformableObject | pure virtual |
TerrainBase() | Mezzanine::TerrainBase | |
Translate(const Vector3 &Trans)=0 | Mezzanine::TransformableObject | pure virtual |
Translate(const Real X, const Real Y, const Real Z)=0 | Mezzanine::TransformableObject | pure virtual |
WorldObject(World *TheWorld) | Mezzanine::WorldObject | |
WorldObject(const String &Name, World *TheWorld) | Mezzanine::WorldObject | |
Yaw(const Real Angle)=0 | Mezzanine::TransformableObject | pure virtual |
~MeshTerrain() | Mezzanine::MeshTerrain | virtual |
~TerrainBase() | Mezzanine::TerrainBase | virtual |
~TransformableObject() | Mezzanine::TransformableObject | inlinevirtual |
~WorldObject() | Mezzanine::WorldObject | virtual |