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cylindercollisionshape.cpp
1 // © Copyright 2010 - 2014 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
3 
4  The Mezzanine Engine is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 3 of the License, or
7  (at your option) any later version.
8 
9  The Mezzanine Engine is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
16 */
17 /* The original authors have included a copy of the license specified above in the
18  'Docs' folder. See 'gpl.txt'
19 */
20 /* We welcome the use of the Mezzanine engine to anyone, including companies who wish to
21  Build professional software and charge for their product.
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23  However there are some practical restrictions, so if your project involves
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31  your distribution
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33  These and other limitations could cause serious legal problems if you ignore
34  them, so it is best to simply contact us or the Free Software Foundation, if
35  you have any questions.
36 
37  Joseph Toppi - toppij@gmail.com
38  John Blackwood - makoenergy02@gmail.com
39 */
40 #ifndef _physicscylindercollisionshape_cpp
41 #define _physicscylindercollisionshape_cpp
42 
43 #include "Physics/cylindercollisionshape.h"
44 #include "collisionshapemanager.h"
45 #include "stringtool.h"
46 
47 #include "btBulletDynamicsCommon.h"
48 
49 namespace Mezzanine
50 {
51  namespace Physics
52  {
53  /////////////////////////////////////////
54  // CylinderCollisionShape Functions
55 
56  void CylinderCollisionShape::Construct(const String& Name, const Vector3& HalfExtents, StandardAxis UpAxis)
57  {
58  btCylinderShape* CylinderShape;
59 
60  switch (UpAxis)
61  {
62  case Axis_Y:
63  CylinderShape = new btCylinderShape(HalfExtents.GetBulletVector3());
64  break;
65  case Axis_X:
66  CylinderShape = new btCylinderShapeX(HalfExtents.GetBulletVector3());
67  break;
68  case Axis_Z:
69  CylinderShape = new btCylinderShapeZ(HalfExtents.GetBulletVector3());
70  break;
71  default: { MEZZ_EXCEPTION(Exception::PARAMETERS_EXCEPTION,"Non-supported up Axis passed into CylinderCollisionShape constructor."); }
72  }
73  Construct(Name, CylinderShape);
74  }
75 
76  void CylinderCollisionShape::Construct(const String& Name, btCylinderShape* BulletShape)
77  {
78  this->Name = Name;
79  SetPointers(BulletShape);
80  }
81 
82  CylinderCollisionShape::CylinderCollisionShape(const String& Name, const Real& Radius, const Real& Height, const Vector3& UpAxis)
83  { Construct(Name, CreateHalfExtents(Radius,Height,UpAxis.IsStandardUnitAxis()), UpAxis.IsStandardUnitAxis()); }
84 
85  CylinderCollisionShape::CylinderCollisionShape(const String& Name, const Real& Radius, const Real& Height, StandardAxis UpAxis)
86  { Construct(Name, CreateHalfExtents(Radius,Height,UpAxis), UpAxis); }
87 
88  CylinderCollisionShape::CylinderCollisionShape(const String& Name, const Vector3& HalfExtents, const Vector3& UpAxis)
89  { Construct(Name, HalfExtents, UpAxis.IsStandardUnitAxis()); }
90 
92  { Construct(Name, HalfExtents, UpAxis); }
93 
94  CylinderCollisionShape::CylinderCollisionShape(const String& Name, btCylinderShape* BulletShape)
95  { Construct(Name,BulletShape); }
96 
98  {
99  if(OneNode.GetAttribute("Version").AsInt() == 1)
100  {
101  XML::Attribute OneName = OneNode.GetChild("PrimitiveCollisionShape").GetChild("CollisionShape").GetAttribute("Name"); // get name
102  if(!OneName) { MEZZ_EXCEPTION(Exception::PARAMETERS_EXCEPTION,"Could not find Name Attribute on CollsionShape Node during preparation for deserialization"); }
103 
104  /*XML::Node HalfExtentsNode = OneNode.GetChild("HalfExtents").GetFirstChild();
105  if (!HalfExtentsNode) { DeSerializeError("find HalfExtentsNode",CylinderCollisionShape::SerializableName()); }
106  SetPointers(new CylinderShape(Vector3(HalfExtentsNode).GetBulletVector3()));
107  // */
108 
109  XML::Attribute Axis = OneNode.GetAttribute("Axis");
110  if (!Axis) { DeSerializeError("find Axis Attribute",CylinderCollisionShape::SerializableName()); }
111 
112  Construct(OneName.AsString(), Vector3(), (StandardAxis)Axis.AsInteger());
113 
114  this->ProtoDeSerialize(OneNode);
115  }else{
116  DeSerializeError("find usable serialization version", CylinderCollisionShape::SerializableName());
117  }
118  }
119 
121  {
122  delete GetBulletCylinderShape();
123  }
124 
126  {
127  switch (UpAxis)
128  {
129  case Axis_Y: return Vector3(Radius,Height,Radius);
130  case Axis_X: return Vector3(Height,Radius,Radius);
131  case Axis_Z: return Vector3(Radius,Radius,Height);
132  default: { MEZZ_EXCEPTION(Exception::PARAMETERS_EXCEPTION,"Non-supported up Axis passed into CylinderCollisionShape::CreateHalfExtents."); }
133  }
134  }
135 
137  {
138  Vector3 HalfExtents(GetBulletCylinderShape()->getHalfExtentsWithoutMargin());
139  return HalfExtents;
140  }
141 
143  {
144  Vector3 HalfExtents(GetBulletCylinderShape()->getHalfExtentsWithMargin());
145  return HalfExtents;
146  }
147 
149  { return GetBulletCylinderShape()->getRadius(); }
150 
152  { return Vector3::UnitOnAxis((StandardAxis)GetBulletCylinderShape()->getUpAxis()); }
153 
155  { return CollisionShape::ST_Cylinder; }
156 
158  { return static_cast<btCylinderShape*>(ShapeBase); }
159 
161  {
162  XML::Node CollisionNode = CurrentRoot.AppendChild(this->CylinderCollisionShape::SerializableName());
163  if (!CollisionNode) { SerializeError("create CollisionNode",this->CylinderCollisionShape::SerializableName());}
164 
165  /*
166  XML::Node HalfExtentsNode = CollisionNode.AppendChild("HalfExtents");
167  if (!HalfExtentsNode) { SerializeError("create HalfExtentsNode",this->CylinderCollisionShape::SerializableName());}
168  //this->GetHalfExtents().ProtoSerialize(HalfExtentsNode);
169  this->GetCleanHalfExtents().ProtoSerialize(HalfExtentsNode);
170  */
171 
172  XML::Attribute Version = CollisionNode.AppendAttribute("Version");
173  if (Version)
174  { Version.SetValue(1); }
175  else
176  { SerializeError("Create Version Attribute", SerializableName()); }
177 
178  XML::Attribute Axis = CollisionNode.AppendAttribute("Axis");
179  if (Axis)
180  { Axis.SetValue((StandardAxis)GetBulletCylinderShape()->getUpAxis()); }
181  else
182  { SerializeError("Create Axis Attribute", SerializableName()); }
183 
184  this->PrimitiveCollisionShape::ProtoSerialize(CollisionNode);
185  }
186 
188  {
190  {
191  if(OneNode.GetAttribute("Version").AsInt() == 1)
192  {
193  XML::Node CollisionNode = OneNode.GetChild(this->PrimitiveCollisionShape::SerializableName());
194  if(!CollisionNode)
195  { DeSerializeError("locate PrimitiveCollisionShape node",SerializableName()); }
196  this->PrimitiveCollisionShape::ProtoDeSerialize(CollisionNode);
197  }else{
198  DeSerializeError("find usable serialization version",SerializableName());
199  }
200  }else{
201  DeSerializeError(String("find correct class to deserialize, found a ")+OneNode.Name(),SerializableName());
202  }
203  }
204 
206  { return String("CylinderCollisionShape"); }
207 
208  }//Physics
209 }//Mezzanine
210 
211 std::ostream& operator << (std::ostream& stream, const Mezzanine::Physics::CylinderCollisionShape& ShapeToSerialize)
212  { Mezzanine::Serialize(stream, ShapeToSerialize); return stream; }
213 
214 std::istream& operator >> (std::istream& stream, Mezzanine::Physics::CylinderCollisionShape& x)
215  { return Mezzanine::DeSerialize(stream, x); }
216 
217 void operator >> (const Mezzanine::XML::Node& OneNode, Mezzanine::Physics::CylinderCollisionShape& x)
218  { x.ProtoDeSerialize(OneNode); }
219 
220 #endif