40 #ifndef _physicsdynamicmeshcollisionshape_cpp
41 #define _physicsdynamicmeshcollisionshape_cpp
43 #include "Physics/dynamicmeshcollisionshape.h"
44 #include "collisionshapemanager.h"
45 #include "stringtool.h"
47 #include "btBulletDynamicsCommon.h"
48 #include "BulletCollision/Gimpact/btGImpactShape.h"
60 GImpactShape = BulletShape;