This file contains the implementation for the World proxy wrapping basic entity(mesh) functionality. More...
#include "Graphics/entityproxy.h"#include "Graphics/scenemanager.h"#include "Graphics/meshmanager.h"#include "Graphics/mesh.h"#include "enumerations.h"#include "exception.h"#include "serialization.h"#include "stringtool.h"#include <Ogre.h>
Include dependency graph for entityproxy.cpp:Go to the source code of this file.
Namespaces | |
| Mezzanine | |
| The bulk of the engine components go in this namspace. | |
| Mezzanine::Graphics | |
| This namespace is for all the classes belonging to the Graphics Subsystem. | |
Constant Groups | |
| Mezzanine | |
| The bulk of the engine components go in this namspace. | |
| Mezzanine::Graphics | |
| This namespace is for all the classes belonging to the Graphics Subsystem. | |
This file contains the implementation for the World proxy wrapping basic entity(mesh) functionality.
Definition in file entityproxy.cpp.
1.8.4