43 #include "eventbase.h"
44 #include "eventgamewindow.h"
45 #include "eventquit.h"
46 #include "eventuserinput.h"
47 #include "exception.h"
54 stream << *dynamic_cast<const Mezzanine::EventGameWindow*> (&Ev);
57 stream << *dynamic_cast<const Mezzanine::EventQuit*> (&Ev);
60 stream << *dynamic_cast<const Mezzanine::EventUserInput*> (&Ev);
62 case Mezzanine::EventBase::Other: