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Mezzanine
src
Resource
filestream.h
Go to the documentation of this file.
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// © Copyright 2010 - 2014 BlackTopp Studios Inc.
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/* This file is part of The Mezzanine Engine.
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The Mezzanine Engine is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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The Mezzanine Engine is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* The original authors have included a copy of the license specified above in the
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'Docs' folder. See 'gpl.txt'
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*/
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/* We welcome the use of the Mezzanine engine to anyone, including companies who wish to
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Build professional software and charge for their product.
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However there are some practical restrictions, so if your project involves
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any of the following you should contact us and we will try to work something
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out:
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- DRM or Copy Protection of any kind(except Copyrights)
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- Software Patents You Do Not Wish to Freely License
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- Any Kind of Linking to Non-GPL licensed Works
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- Are Currently In Violation of Another Copyright Holder's GPL License
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- If You want to change our code and not add a few hundred MB of stuff to
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your distribution
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These and other limitations could cause serious legal problems if you ignore
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them, so it is best to simply contact us or the Free Software Foundation, if
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you have any questions.
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Joseph Toppi - toppij@gmail.com
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John Blackwood - makoenergy02@gmail.com
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*/
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#ifndef _resourcefilestream_h
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#define _resourcefilestream_h
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#include "
Resource/datastream.h
"
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/// @file
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/// @brief Declaration of FileStream
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namespace
Mezzanine
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{
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namespace
Resource
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{
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#ifdef USENEWDATASTREAM
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///////////////////////////////////////////////////////////////////////////////
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/// @brief This represents a stream to a file on disk using the C++ file stream API.
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/// @details
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///////////////////////////////////////
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class
MEZZ_LIB
FileStream :
public
std::fstream,
public
DataStream
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{
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public
:
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/// @brief Class constructor.
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FileStream();
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/// @brief Class destructor.
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~FileStream();
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};
//FileStream
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#else //USENEWDATASTREAM
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///////////////////////////////////////////////////////////////////////////////
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/// @brief This represents a stream to a file on disk using the C++ file stream API.
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/// @details
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///////////////////////////////////////
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class
MEZZ_LIB
FileStream
:
public
DataStream
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{
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protected
:
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std::fstream* StandardStream;
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public
:
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/// @brief Class constructor.
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/// @param Stream The stream to the file being streamed to/from.
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/// @param Mode The flags to use when initializing the stream.
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FileStream
(std::fstream* Stream,
const
UInt16
Flags =
DataStream::SF_Read
);
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/// @brief Self loading constructor.
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/// @param FileName The name of the file to be loaded. This will also become the name of the stream.
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/// @param Path The path to the file being loaded.
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/// @param Mode The flags to use when initializing the stream.
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FileStream
(
const
String
& FileName,
const
String
& Path,
const
UInt16
Flags =
DataStream::SF_Read
);
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/// @brief Class destructor.
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virtual
~
FileStream
();
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///////////////////////////////////////////////////////////////////////////////
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// Stream Access and Manipulation
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/// @copydoc DataStream::Read(void* Buffer, const size_t& Count)
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virtual
size_t
Read(
void
* Buffer,
const
size_t
& Count);
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/// @copydoc DataStream::Write(const void* Buffer, const size_t& Count)
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virtual
size_t
Write(
const
void
* Buffer,
const
size_t
& Count);
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/// @copydoc DataStream::Advance(const StreamOff Count)
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virtual
void
Advance(
const
StreamOff
Count);
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/// @copydoc DataStream::SetStreamPosition(StreamPos Position)
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virtual
void
SetStreamPosition(
StreamPos
Position);
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/// @copydoc DataStream::SetStreamPosition(StreamOff Offset, SeekOrigin Origin)
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virtual
void
SetStreamPosition(
StreamOff
Offset,
SeekOrigin
Origin);
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/// @copydoc DataStream::GetStreamPosition(bool Read = true)
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virtual
StreamPos
GetStreamPosition(
bool
Read =
true
);
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/// @copydoc DataStream::EoF() const
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virtual
bool
EoF()
const
;
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/// @copydoc DataStream::Close()
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virtual
void
Close();
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};
//FileStream
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#endif //USENEWDATASTREAM
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}
//Resource
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}
//Mezzanine
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#endif
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