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Mezzanine
src
UI
kerning.h
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// © Copyright 2010 - 2014 BlackTopp Studios Inc.
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/* This file is part of The Mezzanine Engine.
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The Mezzanine Engine is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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The Mezzanine Engine is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* The original authors have included a copy of the license specified above in the
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'Docs' folder. See 'gpl.txt'
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*/
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/* We welcome the use of the Mezzanine engine to anyone, including companies who wish to
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Build professional software and charge for their product.
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However there are some practical restrictions, so if your project involves
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any of the following you should contact us and we will try to work something
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out:
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- DRM or Copy Protection of any kind(except Copyrights)
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- Software Patents You Do Not Wish to Freely License
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- Any Kind of Linking to Non-GPL licensed Works
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- Are Currently In Violation of Another Copyright Holder's GPL License
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- If You want to change our code and not add a few hundred MB of stuff to
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your distribution
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These and other limitations could cause serious legal problems if you ignore
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them, so it is best to simply contact us or the Free Software Foundation, if
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you have any questions.
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Joseph Toppi - toppij@gmail.com
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John Blackwood - makoenergy02@gmail.com
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*/
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#ifndef _uikerning_h
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#define _uikerning_h
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namespace
Mezzanine
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{
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namespace
UI
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{
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/// @struct KerningInfo
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/// @headerfile uikerning.h
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/// @brief Basic class used to describe Kerning for a given Glyph.
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/// @details Kerning is a special spacing amount for abnormally large or small glyphs. For example, you wouldn't increment
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/// the spacing for the glyph "W" the same amount as you would for "I" in most cases.
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struct
MEZZ_LIB
KerningInfo
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{
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/// @brief Class Constructor.
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/// @param C The Character this Kerning applies to.
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/// @param K The amount of Kerning to apply to the Glyph.
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KerningInfo
(
const
UInt32
& C,
const
Real
& K) :
Character
(C), Kerning(K) {}
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/// @brief The Character this Kerning applies to.
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UInt32
Character
;
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/// @brief The amount of Kerning to apply to the Glyph.
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Real
Kerning
;
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};
//Kerning
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}
//UI
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}
//Mezzanine
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#endif
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