Contains an interface for a kind of WorkUnit that consumes time on multiple thread. More...
Go to the source code of this file.
Classes | |
class | Mezzanine::Threading::MonopolyWorkUnit |
A kind of workunit given exclusive runtime so it can consume time on multiple threads. More... | |
Namespaces | |
Mezzanine | |
The bulk of the engine components go in this namspace. | |
Mezzanine::Threading | |
This is where game specific threading algorithms and a minimalistic subset of the std threading library a held. | |
Constant Groups | |
Mezzanine | |
The bulk of the engine components go in this namspace. | |
Mezzanine::Threading | |
This is where game specific threading algorithms and a minimalistic subset of the std threading library a held. | |
Contains an interface for a kind of WorkUnit that consumes time on multiple thread.
Definition in file monopoly.h.