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multispherecollisionshape.cpp
1 // © Copyright 2010 - 2014 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
3 
4  The Mezzanine Engine is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 3 of the License, or
7  (at your option) any later version.
8 
9  The Mezzanine Engine is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
16 */
17 /* The original authors have included a copy of the license specified above in the
18  'Docs' folder. See 'gpl.txt'
19 */
20 /* We welcome the use of the Mezzanine engine to anyone, including companies who wish to
21  Build professional software and charge for their product.
22 
23  However there are some practical restrictions, so if your project involves
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31  your distribution
32 
33  These and other limitations could cause serious legal problems if you ignore
34  them, so it is best to simply contact us or the Free Software Foundation, if
35  you have any questions.
36 
37  Joseph Toppi - toppij@gmail.com
38  John Blackwood - makoenergy02@gmail.com
39 */
40 #ifndef _physicsmultispherecollisionshape_cpp
41 #define _physicsmultispherecollisionshape_cpp
42 
43 #include "Physics/multispherecollisionshape.h"
44 #include "collisionshapemanager.h"
45 #include "stringtool.h"
46 
47 #include "btBulletDynamicsCommon.h"
48 
49 namespace Mezzanine
50 {
51  namespace Physics
52  {
53  /////////////////////////////////////////
54  // MultiSphereCollisionShape Functions
55 
56  void MultiSphereCollisionShape::Construct(const String& Name, const std::vector<Vector3>& Locations, const std::vector<Real>& Radii)
57  {
58  if(Locations.size() != Radii.size())
59  { MEZZ_EXCEPTION(Exception::PARAMETERS_EXCEPTION,"Vector size mismatch between Locations and Radii in MultiSphereCollisionShape constructor."); }
60  Whole Spheres = Locations.size();
61  btVector3* BulletLocs = new btVector3[Spheres];
62  btScalar* BulletRadii = new btScalar[Spheres];
63  for( Whole X = 0 ; X < Spheres ; X++ )
64  {
65  BulletLocs[X] = Locations[X].GetBulletVector3();
66  BulletRadii[X] = Radii[X];
67  }
68 
69  Construct(Name,new btMultiSphereShape(BulletLocs,BulletRadii,Spheres));
70 
71  delete[] BulletLocs;
72  delete[] BulletRadii;
73  }
74 
75  void MultiSphereCollisionShape::Construct(const String& Name, btMultiSphereShape* BulletShape)
76  {
77  this->Name = Name;
78  SetPointers(BulletShape);
79  this->GetMultiSphereShape()->setImplicitShapeDimensions(Vector3(0,0,0).GetBulletVector3());
80  }
81 
82 
83  MultiSphereCollisionShape::MultiSphereCollisionShape(const String& Name, const std::vector<Vector3>& Locations, const std::vector<Real>& Radii)
84  {
85  Construct(Name,Locations,Radii);
86  }
87 
88  MultiSphereCollisionShape::MultiSphereCollisionShape(const String& Name, btMultiSphereShape* BulletShape)
89  {
90  this->Name = Name;
91  SetPointers(BulletShape);
92  }
93 
95  {
96  if(OneNode.GetAttribute("Version").AsInt() == 1)
97  {
98  XML::Attribute OneName = OneNode.GetChild("PrimitiveCollisionShape").GetChild("CollisionShape").GetAttribute("Name"); // get name
99  if(!OneName) { MEZZ_EXCEPTION(Exception::PARAMETERS_EXCEPTION,"Could not find Name Attribute on CollsionShape Node during preparation for deserialization"); }
100 
101  XML::Node Spheres = OneNode.GetChild("Spheres");
102  if(!Spheres)
103  { DeSerializeError("locate Spheres node",SerializableName()); }
104 
105  std::vector<Vector3> Locations;
106  std::vector<Real> Radii;
107  XML::Node OneSphere = Spheres.GetFirstChild();
108  while (OneSphere)
109  {
110  Locations.push_back(Vector3(OneSphere.GetFirstChild()));
111  Radii.push_back(OneSphere.GetFirstAttribute().AsReal());
112 
113  OneSphere = OneSphere.GetNextSibling();
114  }
115 
116  Construct(OneName.AsString(),Locations,Radii);
117 
118  this->ProtoDeSerialize(OneNode);
119  }else{
120  DeSerializeError("find usable serialization version",MultiSphereCollisionShape::SerializableName());
121  }
122  }
123 
125  {
126  delete GetMultiSphereShape();
127  }
128 
130  {
131  Vector3 Loc(GetMultiSphereShape()->getSpherePosition(Index));
132  return Loc;
133  }
134 
136  {
137  return GetMultiSphereShape()->getSphereRadius(Index);
138  }
139 
141  {
142  return GetMultiSphereShape()->getSphereCount();
143  }
144 
146  {
148  }
149 
151  { return static_cast<btMultiSphereShape*>(ShapeBase); }
152 
154  {
155  XML::Node CollisionNode = CurrentRoot.AppendChild(this->MultiSphereCollisionShape::SerializableName());
156  if (!CollisionNode) { SerializeError("create CollisionNode",this->MultiSphereCollisionShape::SerializableName());}
157 
158  XML::Attribute Version = CollisionNode.AppendAttribute("Version");
159  if (Version)
160  { Version.SetValue(1); }
161  else
162  { SerializeError("Create Version Attribute", SerializableName()); }
163 
164  XML::Node PointsNode = CollisionNode.AppendChild("Spheres");
165  if (!PointsNode) { SerializeError("create Spheres",this->MultiSphereCollisionShape::SerializableName());}
166 
167  for(Whole c=0; c<this->GetNumSpheres(); ++c)
168  {
169  XML::Node Sphere = PointsNode.AppendChild("Sphere");
170  if (!Sphere) { SerializeError(String("create Sphere ")+ToString(c),this->MultiSphereCollisionShape::SerializableName());}
171 
172  XML::Attribute Radius = Sphere.AppendAttribute("Radius");
173  if (!Radius) { SerializeError(String("Append readius to Sphere ")+ToString(c),this->MultiSphereCollisionShape::SerializableName());}
174  Radius.SetValue( this->GetSphereRadius(c) );
175 
176  this->GetSphereLocation(c).ProtoSerialize(Sphere);
177  }
178 
179  this->PrimitiveCollisionShape::ProtoSerialize(CollisionNode);
180  }
181 
183  {
185  {
186  if(OneNode.GetAttribute("Version").AsInt() == 1)
187  {
188  XML::Node CollisionNode = OneNode.GetChild(this->PrimitiveCollisionShape::SerializableName());
189  if(!CollisionNode)
190  { DeSerializeError("locate PrimitiveCollisionShape node",SerializableName()); }
191  this->PrimitiveCollisionShape::ProtoDeSerialize(CollisionNode);
192 
193  }else{
194  DeSerializeError("find usable serialization version",SerializableName());
195  }
196  }else{
197  DeSerializeError(String("find correct class to deserialize, found a ")+OneNode.Name(),SerializableName());
198  }
199  }
200 
202  { return String("MultiSphereCollisionShape"); }
203  }//Physics
204 }//Mezzanine
205 
206 std::ostream& operator << (std::ostream& stream, const Mezzanine::Physics::MultiSphereCollisionShape& ShapeToSerialize)
207  { Mezzanine::Serialize(stream, ShapeToSerialize); return stream; }
208 
209 std::istream& operator >> (std::istream& stream, Mezzanine::Physics::MultiSphereCollisionShape& x)
210  { return Mezzanine::DeSerialize(stream, x); }
211 
212 void operator >> (const Mezzanine::XML::Node& OneNode, Mezzanine::Physics::MultiSphereCollisionShape& x)
213  { x.ProtoDeSerialize(OneNode); }
214 
215 #endif