41 #ifndef _graphicsparticleaffector_cpp
42 #define _graphicsparticleaffector_cpp
44 #include "Graphics/particleaffector.h"
46 #include "exception.h"
48 #include "stringtool.h"
57 GraphicsAffector(InternalAffector),
131 if( !CustomParametersNode.
Empty() ) {
133 String ParamName, ParamValue;
137 if( !(*ParamIt).Empty() ) {
138 if((*ParamIt).GetAttribute(
"Version").AsInt() == 1) {
139 CurrAttrib = (*ParamIt).GetAttribute(
"ParamName");
140 if( !CurrAttrib.
Empty() )
143 CurrAttrib = (*ParamIt).GetAttribute(
"ParamValue");
144 if( !CurrAttrib.
Empty() )
147 if( !ParamName.empty() && !ParamValue.empty() ) {
165 {
return "ParticleAffector"; }