40 #ifndef _uiquadrenderer_cpp
41 #define _uiquadrenderer_cpp
43 #include "UI/quadrenderer.h"
59 PushVertex(Positions[3].X,Positions[3].Y,UVs[3],Colours[3],Atlas);
60 PushVertex(Positions[1].X,Positions[1].Y,UVs[1],Colours[1],Atlas);
61 PushVertex(Positions[0].X,Positions[0].Y,UVs[0],Colours[0],Atlas);
63 PushVertex(Positions[3].X,Positions[3].Y,UVs[3],Colours[3],Atlas);
64 PushVertex(Positions[2].X,Positions[2].Y,UVs[2],Colours[2],Atlas);
65 PushVertex(Positions[1].X,Positions[1].Y,UVs[1],Colours[1],Atlas);
70 PushVertex(Positions[3].X,Positions[3].Y,UVs[3],Colour,Atlas);
71 PushVertex(Positions[1].X,Positions[1].Y,UVs[1],Colour,Atlas);
72 PushVertex(Positions[0].X,Positions[0].Y,UVs[0],Colour,Atlas);
74 PushVertex(Positions[3].X,Positions[3].Y,UVs[3],Colour,Atlas);
75 PushVertex(Positions[2].X,Positions[2].Y,UVs[2],Colour,Atlas);
76 PushVertex(Positions[1].X,Positions[1].Y,UVs[1],Colour,Atlas);
99 return "QuadRenderer";