40 #ifndef _uirenderable_cpp
41 #define _uirenderable_cpp
43 #include "UI/renderable.h"
44 #include "UI/uimanager.h"
45 #include "stringtool.h"
117 if( !PropertiesNode.
Empty() ) {
120 if( !CurrAttrib.
Empty() )
124 if( !CurrAttrib.
Empty() )
138 {
return "Renderable"; }