40 #ifndef _uiscrollbar_cpp
41 #define _uiscrollbar_cpp
43 #include "UI/scrollbar.h"
44 #include "UI/button.h"
45 #include "UI/screen.h"
46 #include "UI/uimanager.h"
47 #include "Input/metacode.h"
66 DownRightButton(NULL),
68 IncrementDistance(0.01)
76 DownRightButton(NULL),
78 IncrementDistance(0.01)
86 DownRightButton(NULL),
88 IncrementDistance(0.01)
106 }
else if( Code.
GetCode() == Input::MOUSEHORIZONTAL ) {
109 }
else if( Code.
GetCode() == Input::MOUSEVERTICAL ) {
196 if( !PropertiesNode.
Empty() ) {
198 CurrAttrib = PropertiesNode.
GetAttribute(
"IncrementDistance");
199 if( !CurrAttrib.
Empty() )
230 if( EventWidget == NULL )