40 #ifndef _uisimplerenderer_cpp
41 #define _uisimplerenderer_cpp
43 #include "UI/simplerenderer.h"
46 #include "exception.h"
67 TempVert.
Atlas = Atlas;
120 if( !PropertiesNode.
Empty() ) {
123 if( !CurrAttrib.
Empty() )
137 {
return "SimpleRenderer"; }
149 if( this->
Dirty || Force ) {