MezzanineEngine 
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
soundset.h
1 // © Copyright 2010 - 2014 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
3 
4  The Mezzanine Engine is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 3 of the License, or
7  (at your option) any later version.
8 
9  The Mezzanine Engine is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
16 */
17 /* The original authors have included a copy of the license specified above in the
18  'Docs' folder. See 'gpl.txt'
19 */
20 /* We welcome the use of the Mezzanine engine to anyone, including companies who wish to
21  Build professional software and charge for their product.
22 
23  However there are some practical restrictions, so if your project involves
24  any of the following you should contact us and we will try to work something
25  out:
26  - DRM or Copy Protection of any kind(except Copyrights)
27  - Software Patents You Do Not Wish to Freely License
28  - Any Kind of Linking to Non-GPL licensed Works
29  - Are Currently In Violation of Another Copyright Holder's GPL License
30  - If You want to change our code and not add a few hundred MB of stuff to
31  your distribution
32 
33  These and other limitations could cause serious legal problems if you ignore
34  them, so it is best to simply contact us or the Free Software Foundation, if
35  you have any questions.
36 
37  Joseph Toppi - toppij@gmail.com
38  John Blackwood - makoenergy02@gmail.com
39 */
40 #ifndef _audiosoundset_h
41 #define _audiosoundset_h
42 
43 #include "datatypes.h"
44 #ifndef SWIG
45  #include "XML/xml.h"
46 #endif
47 
48 namespace Mezzanine
49 {
50  namespace Audio
51  {
52  class iSound;
53 
54  // Used by the scripting language binder to help create bindgings for this class.
55  #ifdef SWIG
56  %template(VectorSoundPtr) std::vector< iSound * >;
57  #endif
58 
59  ///////////////////////////////////////////////////////////////////////////////
60  /// @brief This is a vector that stores sounds.
61  /// @details This is a vector and can be use to store sounds that can be grouped together
62  /// for similiar purposes or similiar content for easy tracking.
63  ///////////////////////////////////////////////////////////////////////////////
64  class MEZZ_LIB SoundSet : public std::vector< iSound* >
65  {
66  private:
67  /// @brief The name of the sound
68  String Name;
69  public:
70  /// @brief a Simple counter to insure unique names of soundsets
72 
73  /// @brief Default constructor
74  SoundSet();
75 
76  /// @brief Default constructor
77  explicit SoundSet(const String& _Name);
78 
79  /// @brief Get the name of the SoundSet
80  /// @return The Name of this SoundSet
81  const String& GetName() const;
82 
83  /// @brief Create an XML::Node describing this
84  /// @return An XML::Node
85  XML::Node ProtoSerialize() const;
86 
87  /// @brief Create an XML::Node describing this
88  /// @return An XML::Node
89  void ProtoDeSerialize(const XML::Node&);
90 
91  static String SerializableName();
92  };//SoundSet
93  /// Todo de/serialize sound set
94  }//Audio
95 }//Mezzanine
96 
97 #endif