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Mezzanine
src
transform.cpp
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// © Copyright 2010 - 2014 BlackTopp Studios Inc.
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/* This file is part of The Mezzanine Engine.
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The Mezzanine Engine is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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The Mezzanine Engine is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* The original authors have included a copy of the license specified above in the
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'Docs' folder. See 'gpl.txt'
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*/
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/* We welcome the use of the Mezzanine engine to anyone, including companies who wish to
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Build professional software and charge for their product.
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However there are some practical restrictions, so if your project involves
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any of the following you should contact us and we will try to work something
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out:
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- DRM or Copy Protection of any kind(except Copyrights)
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- Software Patents You Do Not Wish to Freely License
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- Any Kind of Linking to Non-GPL licensed Works
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- Are Currently In Violation of Another Copyright Holder's GPL License
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- If You want to change our code and not add a few hundred MB of stuff to
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your distribution
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These and other limitations could cause serious legal problems if you ignore
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them, so it is best to simply contact us or the Free Software Foundation, if
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you have any questions.
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Joseph Toppi - toppij@gmail.com
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John Blackwood - makoenergy02@gmail.com
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*/
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#ifndef _transform_cpp
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#define _transform_cpp
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#include "
serialization.h
"
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#include "stringtool.h"
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#include "
transform.h
"
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#include "exception.h"
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#include <btBulletDynamicsCommon.h>
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namespace
Mezzanine
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{
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Transform::Transform
(
const
Vector3
& Vec,
const
Quaternion
& Quat):
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Location(Vec),
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Rotation(Quat)
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{}
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Transform::Transform
(
const
btTransform& Btt)
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{ this->
ExtractBulletTransform
(Btt); }
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Transform::Transform
(
const
Transform
& TheOther)
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{ this->
operator=
(TheOther); }
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void
Transform::SetIdentity
()
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{
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this->
Location
.
Zero
();
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this->
Rotation
.
SetIdentity
();
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}
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btTransform
Transform::GetBulletTransform
()
const
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{
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return
btTransform( this->
Rotation
.
GetBulletQuaternion
(),
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this->
Location
.
GetBulletVector3
()
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);
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}
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void
Transform::ExtractBulletTransform
(
const
btTransform& temp)
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{
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this->
Location
.
ExtractBulletVector3
(temp.getOrigin());
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this->
Rotation
.
ExtractBulletQuaternion
(temp.getRotation());
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}
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Transform
&
Transform::operator=
(
const
Transform
& rhs)
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{
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if
(
this
!= &rhs )
// Are we assigning to ourselves?!?!?!?
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{
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this->
Location
= rhs.
Location
;
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this->
Rotation
= rhs.
Rotation
;
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}
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return
*
this
;
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}
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Transform
&
Transform::operator=
(
const
btTransform& rhs)
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{
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this->
Location
.
ExtractBulletVector3
(rhs.getOrigin());
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this->
Rotation
.
ExtractBulletQuaternion
(rhs.getRotation());
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return
*
this
;
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}
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void
Transform::ProtoSerialize
(
XML::Node
& CurrentRoot)
const
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{
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XML::Node
TransformNode = CurrentRoot.
AppendChild
(
SerializableName
());
// The base node all the base constraint stuff will go in
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if
(!TransformNode)
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{
SerializeError
(
"Create TransformNode"
,
SerializableName
()); }
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Mezzanine::XML::Attribute
Version = TransformNode.
AppendAttribute
(
"Version"
);
// Version
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if
(!Version)
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{
SerializeError
(
"Create Version"
,
SerializableName
()); }
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Version.
SetValue
(1);
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this->
Location
.
ProtoSerialize
(TransformNode);
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this->
Rotation
.
ProtoSerialize
(TransformNode);
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}
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void
Transform::ProtoDeSerialize
(
const
XML::Node
& OneNode)
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{
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if
(
Mezzanine::String
(OneNode.
Name
())==
Mezzanine::String
(
SerializableName
()) )
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{
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if
(OneNode.
GetAttribute
(
"Version"
).
AsInt
() == 1)
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{
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this->
Location
.
ProtoDeSerialize
(OneNode.
GetChild
(
"Vector3"
));
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this->
Rotation
.
ProtoDeSerialize
(OneNode.
GetChild
(
"Quaternion"
));
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}
else
{
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MEZZ_EXCEPTION(
Exception::INVALID_VERSION_EXCEPTION
,
"Incompatible XML Version for "
+
SerializableName
() +
": Not Version 1."
);
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}
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}
else
{
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MEZZ_EXCEPTION(
Exception::II_IDENTITY_INVALID_EXCEPTION
,
"Attempting to deserialize a "
+
SerializableName
() +
", found a "
+
String
(OneNode.
Name
()));
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}
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}
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String
Transform::SerializableName
()
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{
return
String
(
"Transform"
); }
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Transform
Transform::operator-
(
const
Transform
& rhs)
const
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{
return
Transform
(this->
Location
-rhs.
Location
,this->Rotation-rhs.
Rotation
); }
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Transform
Transform::operator+
(
const
Transform
& rhs)
const
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{
return
Transform
(this->
Location
+rhs.
Location
, this->Rotation+rhs.
Rotation
); }
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Transform
Transform::operator*
(
Real
rhs)
const
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{
return
Transform
(this->
Location
*rhs,this->
Rotation
*rhs); }
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Transform
Transform::operator/
(
Real
rhs)
const
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{
return
Transform
(this->
Location
/rhs,this->
Rotation
/rhs); }
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bool
Transform::operator<=
(
const
Transform
& rhs)
const
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{
return
this->
Location
<=rhs.
Location
&& this->
Rotation
<=rhs.
Rotation
; }
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bool
Transform::operator>=
(
const
Transform
& rhs)
const
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{
return
this->
Location
>=rhs.
Location
&& this->
Rotation
>=rhs.
Rotation
; }
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}
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std::ostream& operator << (std::ostream& stream,
const
Mezzanine::Transform
& rhs)
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{
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Serialize
(stream,rhs);
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return
stream;
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}
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btTransform& operator<< (btTransform& lhs,
const
Mezzanine::Transform
& rhs)
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{
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lhs.setOrigin(rhs.
Location
.
GetBulletVector3
());
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lhs.setRotation(rhs.
Rotation
.
GetBulletQuaternion
());
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return
lhs;
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}
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Mezzanine::Transform
& operator<< (
Mezzanine::Transform
& lhs,
const
btTransform& rhs)
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{
return
lhs=rhs; }
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#endif
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