This file has the implementation of the Mezzanine::Threading::DefaultWorkUnit. More...
#include "workunit.h"
#include "systemcalls.h"
#include "atomicoperations.h"
#include "doublebufferedresource.h"
Go to the source code of this file.
Namespaces | |
Mezzanine | |
The bulk of the engine components go in this namspace. | |
Mezzanine::Threading | |
This is where game specific threading algorithms and a minimalistic subset of the std threading library a held. | |
Constant Groups | |
Mezzanine | |
The bulk of the engine components go in this namspace. | |
Mezzanine::Threading | |
This is where game specific threading algorithms and a minimalistic subset of the std threading library a held. | |
This file has the implementation of the Mezzanine::Threading::DefaultWorkUnit.
Definition in file workunit.cpp.