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workunit.h File Reference

This file has the definition of the workunit. More...

#include "datatypes.h"
#include "framescheduler.h"
#include "mutex.h"
#include "rollingaverage.h"
#include "threadingenumerations.h"
#include "thread.h"
#include "workunitkey.h"
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Classes

class  Mezzanine::Threading::DefaultWorkUnit
 Default implementation of WorkUnit. This represents on piece of work through time. More...
 
class  Mezzanine::Threading::iWorkUnit
 Interface of a WorkUnit. This represents on piece of work through time. More...
 

Namespaces

 Mezzanine
 The bulk of the engine components go in this namspace.
 
 Mezzanine::Threading
 This is where game specific threading algorithms and a minimalistic subset of the std threading library a held.
 

Constant Groups

 Mezzanine
 The bulk of the engine components go in this namspace.
 
 Mezzanine::Threading
 This is where game specific threading algorithms and a minimalistic subset of the std threading library a held.
 

Detailed Description

This file has the definition of the workunit.

Definition in file workunit.h.