This file defines the metadata used to sort workunits. More...
#include "datatypes.h"
Go to the source code of this file.
Classes | |
class | Mezzanine::Threading::WorkUnitKey |
Stores data about a single work unit so that it can easily be sorted. More... | |
Namespaces | |
Mezzanine | |
The bulk of the engine components go in this namspace. | |
Mezzanine::Threading | |
This is where game specific threading algorithms and a minimalistic subset of the std threading library a held. | |
Constant Groups | |
Mezzanine | |
The bulk of the engine components go in this namspace. | |
Mezzanine::Threading | |
This is where game specific threading algorithms and a minimalistic subset of the std threading library a held. | |
This file defines the metadata used to sort workunits.
Definition in file workunitkey.h.