45 #include "Physics/physicsmanager.h"
46 #include "Graphics/scenemanager.h"
92 (*ManIter)->Initialize();
100 (*ManIter)->Deinitialize();
112 if( (*ManIter)->GetInterfaceType() == IType )
123 if( (*ManIter)->GetInterfaceType() == ManagerToGet )
133 if( (*ManIter) == ToBeRemoved )
145 if( (*ManIter)->GetInterfaceType() == ToBeRemoved )