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barrier.h File Reference

The declaration of the Mezzanine::Threading::Barrier Barrier synchronization primitive. More...

#include "datatypes.h"
#include "atomicoperations.h"
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Classes

class  Mezzanine::Threading::Barrier
 A synchronization primitive that causes a predefined number of threads to all wait before continuing. More...
 

Namespaces

 Mezzanine
 The bulk of the engine components go in this namspace.
 
 Mezzanine::Threading
 This is where game specific threading algorithms and a minimalistic subset of the std threading library a held.
 

Constant Groups

 Mezzanine
 The bulk of the engine components go in this namspace.
 
 Mezzanine::Threading
 This is where game specific threading algorithms and a minimalistic subset of the std threading library a held.
 

Detailed Description

The declaration of the Mezzanine::Threading::Barrier Barrier synchronization primitive.

Definition in file barrier.h.