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boxcollisionshape.cpp
1 // © Copyright 2010 - 2014 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
3 
4  The Mezzanine Engine is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 3 of the License, or
7  (at your option) any later version.
8 
9  The Mezzanine Engine is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
16 */
17 /* The original authors have included a copy of the license specified above in the
18  'Docs' folder. See 'gpl.txt'
19 */
20 /* We welcome the use of the Mezzanine engine to anyone, including companies who wish to
21  Build professional software and charge for their product.
22 
23  However there are some practical restrictions, so if your project involves
24  any of the following you should contact us and we will try to work something
25  out:
26  - DRM or Copy Protection of any kind(except Copyrights)
27  - Software Patents You Do Not Wish to Freely License
28  - Any Kind of Linking to Non-GPL licensed Works
29  - Are Currently In Violation of Another Copyright Holder's GPL License
30  - If You want to change our code and not add a few hundred MB of stuff to
31  your distribution
32 
33  These and other limitations could cause serious legal problems if you ignore
34  them, so it is best to simply contact us or the Free Software Foundation, if
35  you have any questions.
36 
37  Joseph Toppi - toppij@gmail.com
38  John Blackwood - makoenergy02@gmail.com
39 */
40 #ifndef _physicsboxcollisionshape_cpp
41 #define _physicsboxcollisionshape_cpp
42 
43 #include "Physics/boxcollisionshape.h"
44 #include "collisionshapemanager.h"
45 #include "stringtool.h"
46 
47 #include "btBulletDynamicsCommon.h"
48 
49 namespace Mezzanine
50 {
51  namespace Physics
52  {
53  /////////////////////////////////////////
54  // BoxCollisionShape Functions
55 
56  BoxCollisionShape::BoxCollisionShape(const String& Name, const Vector3& HalfExtents)
57  {
58  this->Name = Name;
59  SetPointers(new btBoxShape(HalfExtents.GetBulletVector3()));
60  }
61 
62  BoxCollisionShape::BoxCollisionShape(const String& Name, btBoxShape* BulletShape)
63  {
64  this->Name = Name;
65  SetPointers(BulletShape);
66  }
67 
69  {
70  if(OneNode.GetAttribute("Version").AsInt() == 1)
71  {
72  XML::Attribute OneName = OneNode.GetChild("PrimitiveCollisionShape").GetChild("CollisionShape").GetAttribute("Name"); // get name
73  if(!OneName) { MEZZ_EXCEPTION(Exception::PARAMETERS_EXCEPTION,"Could not find Name Attribute on CollsionShape Node during preparation for deserialization"); }
74  this->Name=OneName.AsString();
75 
76  /*XML::Node HalfExtentsNode = OneNode.GetChild("HalfExtents").GetFirstChild();
77  if (!HalfExtentsNode) { DeSerializeError("find HalfExtentsNode",BoxCollisionShape::SerializableName()); }
78  SetPointers(new btBoxShape(Vector3(HalfExtentsNode).GetBulletVector3()));
79  // */
80  SetPointers(new btBoxShape(Vector3().GetBulletVector3()));
81 
82  this->ProtoDeSerialize(OneNode);
83  }else{
84  DeSerializeError("find usable serialization version",BoxCollisionShape::SerializableName());
85  }
86  }
87 
89  {
90  delete GetBulletBoxShape();
91  }
92 
94  {
95  return (this->GetHalfExtentsWithMargin()/this->GetScaling());
96  }
97 
99  {
100  return Vector3(GetBulletBoxShape()->getHalfExtentsWithoutMargin());
101  }
102 
104  {
105  return Vector3(GetBulletBoxShape()->getHalfExtentsWithMargin());
106  }
107 
108  bool BoxCollisionShape::IsInside(const Vector3& Location, const Real& Tolerance) const
109  {
110  return GetBulletBoxShape()->isInside(Location.GetBulletVector3(),Tolerance);
111  }
112 
114  {
115  return CollisionShape::ST_Box;
116  }
117 
119  { return static_cast<btBoxShape*>(ShapeBase); }
120 
122  {
123  XML::Node CollisionNode = CurrentRoot.AppendChild(this->BoxCollisionShape::SerializableName());
124  if (!CollisionNode) { SerializeError("create CollisionNode",this->BoxCollisionShape::SerializableName());}
125 
126  /*
127  XML::Node HalfExtentsNode = CollisionNode.AppendChild("HalfExtents");
128  if (!HalfExtentsNode) { SerializeError("create HalfExtentsNode",this->BoxCollisionShape::SerializableName());}
129  //this->GetHalfExtents().ProtoSerialize(HalfExtentsNode);
130  this->GetCleanHalfExtents().ProtoSerialize(HalfExtentsNode);
131  */
132 
133  XML::Attribute Version = CollisionNode.AppendAttribute("Version");
134  if (Version)
135  { Version.SetValue(1); }
136  else
137  { SerializeError("Create Version Attribute", SerializableName()); }
138 
139  this->PrimitiveCollisionShape::ProtoSerialize(CollisionNode);
140  }
141 
143  {
145  {
146  if(OneNode.GetAttribute("Version").AsInt() == 1)
147  {
148  XML::Node CollisionNode = OneNode.GetChild(this->PrimitiveCollisionShape::SerializableName());
149  if(!CollisionNode)
150  { DeSerializeError("locate PrimitiveCollisionShape node",SerializableName()); }
151  this->PrimitiveCollisionShape::ProtoDeSerialize(CollisionNode);
152  }else{
153  DeSerializeError("find usable serialization version",SerializableName());
154  }
155  }else{
156  DeSerializeError(String("find correct class to deserialize, found a ")+OneNode.Name(),SerializableName());
157  }
158  }
159 
161  { return String("BoxCollisionShape"); }
162 
163  }//Physics
164 }//Mezzanine
165 
166 std::ostream& operator << (std::ostream& stream, const Mezzanine::Physics::BoxCollisionShape& ShapeToSerialize)
167  { Mezzanine::Serialize(stream, ShapeToSerialize); return stream; }
168 
169 std::istream& operator >> (std::istream& stream, Mezzanine::Physics::BoxCollisionShape& x)
170  { return Mezzanine::DeSerialize(stream, x); }
171 
172 void operator >> (const Mezzanine::XML::Node& OneNode, Mezzanine::Physics::BoxCollisionShape& x)
173  { x.ProtoDeSerialize(OneNode); }
174 
175 #endif