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font.cpp
1 //© Copyright 2010 - 2013 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
3 
4  The Mezzanine Engine is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 3 of the License, or
7  (at your option) any later version.
8 
9  The Mezzanine Engine is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
16 */
17 /* The original authors have included a copy of the license specified above in the
18  'Docs' folder. See 'gpl.txt'
19 */
20 /* We welcome the use of the Mezzanine engine to anyone, including companies who wish to
21  Build professional software and charge for their product.
22 
23  However there are some practical restrictions, so if your project involves
24  any of the following you should contact us and we will try to work something
25  out:
26  - DRM or Copy Protection of any kind(except Copyrights)
27  - Software Patents You Do Not Wish to Freely License
28  - Any Kind of Linking to Non-GPL licensed Works
29  - Are Currently In Violation of Another Copyright Holder's GPL License
30  - If You want to change our code and not add a few hundred MB of stuff to
31  your distribution
32 
33  These and other limitations could cause serious legal problems if you ignore
34  them, so it is best to simply contact us or the Free Software Foundation, if
35  you have any questions.
36 
37  Joseph Toppi - toppij@gmail.com
38  John Blackwood - makoenergy02@gmail.com
39 */
40 #ifndef _uifont_cpp
41 #define _uifont_cpp
42 
43 #include "UI/font.h"
44 #include "UI/glyph.h"
45 #include "UI/textureatlas.h"
46 
47 namespace Mezzanine
48 {
49  namespace UI
50  {
52  Atlas(ParentAtlas),
53  SpaceLength(0),
54  LineHeight(0),
55  BaseLine(0),
56  LetterSpacing(0)
57  { this->GenerateWhitespaceGlyphs(); }
58 
60  {
61  for( GlyphIterator GlyphIt = this->Glyphs.begin() ; GlyphIt != this->Glyphs.end() ; ++GlyphIt )
62  {
63  delete (*GlyphIt).second;
64  }
65  this->Glyphs.clear();
66  }
67 
69  {
70  Whitespace->AtlasCoords[UI::QC_TopLeft] = Atlas->GetWhitePixel();
71  Whitespace->AtlasCoords[UI::QC_TopRight] = Atlas->GetWhitePixel();
72  Whitespace->AtlasCoords[UI::QC_BottomLeft] = Atlas->GetWhitePixel();
73  Whitespace->AtlasCoords[UI::QC_BottomRight] = Atlas->GetWhitePixel();
74  }
75 
77  {
78  Glyph* WhiteSpace = NULL;
79  // Create a glyph for a space
80  WhiteSpace = new Glyph(this,this->Atlas,Glyph::Space,this->SpaceLength,0);
81  this->SetWhitespaceAtlasCoords(WhiteSpace);
82  this->_AddGlyph(WhiteSpace);
83  // Create a glyph for a tab
84  WhiteSpace = new Glyph(this,this->Atlas,Glyph::HT,this->SpaceLength * 4,0);
85  this->SetWhitespaceAtlasCoords(WhiteSpace);
86  this->_AddGlyph(WhiteSpace);
87  // Create a glyph for a vertical tab
88  WhiteSpace = new Glyph(this,this->Atlas,Glyph::VT,this->SpaceLength * 4,0);
89  this->SetWhitespaceAtlasCoords(WhiteSpace);
90  this->_AddGlyph(WhiteSpace);
91  // Create a glyph for a line feed
92  WhiteSpace = new Glyph(this,this->Atlas,Glyph::LF,0,0);
93  this->SetWhitespaceAtlasCoords(WhiteSpace);
94  this->_AddGlyph(WhiteSpace);
95  // Create a glyph for carriage return
96  WhiteSpace = new Glyph(this,this->Atlas,Glyph::CR,0,0);
97  this->SetWhitespaceAtlasCoords(WhiteSpace);
98  this->_AddGlyph(WhiteSpace);
99  // Create a glyph for next line
100  WhiteSpace = new Glyph(this,this->Atlas,Glyph::NEL,0,0);
101  this->SetWhitespaceAtlasCoords(WhiteSpace);
102  this->_AddGlyph(WhiteSpace);
103  }
104 
105 
106 
107  ///////////////////////////////////////////////////////////////////////////////
108  // Utility Methods
109 
111  { return this->SpaceLength; }
112 
114  { return this->LineHeight; }
115 
117  { return this->BaseLine; }
118 
120  { return this->LetterSpacing; }
121 
122  const String& FontData::GetName() const
123  { return this->FontName; }
124 
126  { return this->Atlas; }
127 
129  { return this->Atlas->GetName(); }
130 
131  Glyph* FontData::GetGlyph(const UInt32& GlyphID) const
132  {
133  ConstGlyphIterator GlyphIt = this->Glyphs.find(GlyphID);
134  if( GlyphIt != this->Glyphs.end() ) return (*GlyphIt).second;
135  else return NULL;
136  }
137 
138  ///////////////////////////////////////////////////////////////////////////////
139  // Internal Methods
140 
142  { this->SpaceLength = SL; }
143 
145  { this->LineHeight = LH; }
146 
148  { this->BaseLine = BL; }
149 
151  { this->LetterSpacing = LS; }
152 
153  void FontData::_SetName(const String& Name)
154  { this->FontName = Name; }
155 
156  void FontData::_AddGlyph(Glyph* NewGlyph)
157  {
158  GlyphIterator GlyphIt = this->Glyphs.find(NewGlyph->GlyphID);
159  if( GlyphIt == this->Glyphs.end() ) { this->Glyphs.insert(std::pair<UInt32,Glyph*>(NewGlyph->GlyphID,NewGlyph)); }
160  else
161  {
162  StringStream ExceptionStream;
163  ExceptionStream << "Glyph of ID: " << NewGlyph->GlyphID << " already exists in Font: \"" << this->FontName << "\".";
164  MEZZ_EXCEPTION(Exception::II_DUPLICATE_IDENTITY_EXCEPTION,ExceptionStream.str());
165  }
166  }
167  }//UI
168 }//Mezzanine
169 
170 #endif