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networkmanager.cpp
1 // © Copyright 2010 - 2014 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
3 
4  The Mezzanine Engine is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 3 of the License, or
7  (at your option) any later version.
8 
9  The Mezzanine Engine is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
16 */
17 /* The original authors have included a copy of the license specified above in the
18  'Docs' folder. See 'gpl.txt'
19 */
20 /* We welcome the use of the Mezzanine engine to anyone, including companies who wish to
21  Build professional software and charge for their product.
22 
23  However there are some practical restrictions, so if your project involves
24  any of the following you should contact us and we will try to work something
25  out:
26  - DRM or Copy Protection of any kind(except Copyrights)
27  - Software Patents You Do Not Wish to Freely License
28  - Any Kind of Linking to Non-GPL licensed Works
29  - Are Currently In Violation of Another Copyright Holder's GPL License
30  - If You want to change our code and not add a few hundred MB of stuff to
31  your distribution
32 
33  These and other limitations could cause serious legal problems if you ignore
34  them, so it is best to simply contact us or the Free Software Foundation, if
35  you have any questions.
36 
37  Joseph Toppi - toppij@gmail.com
38  John Blackwood - makoenergy02@gmail.com
39 */
40 #ifdef MEZZNETWORK
41 
42 #ifndef _networkmanager_cpp
43 #define _networkmanager_cpp
44 
45 #include "networkmanager.h"
46 
47 namespace Mezzanine
48 {
49  template<> NetworkManager* Singleton<NetworkManager>::SingletonPtr = NULL;
50 
51  NetworkManager::NetworkManager()
52  {
53  }
54 
55  NetworkManager::NetworkManager(XML::Node& XMLNode)
56  {
57  /// @todo This class currently doesn't initialize anything from XML, if that changes this constructor needs to be expanded.
58  }
59 
60  NetworkManager::~NetworkManager()
61  {
62  this->Deinitialize();
63  }
64 
65  ///////////////////////////////////////////////////////////////////////////////
66  // Sockets Management
67 
68  ///////////////////////////////////////////////////////////////////////////////
69  // Network Utilities
70 
71  ///////////////////////////////////////////////////////////////////////////////
72  // Utility
73 
74  void NetworkManager::Initialize()
75  { this->Initialized = true; }
76 
77  void NetworkManager::Deinitialize()
78  { this->Initialized = false; }
79 
80  ///////////////////////////////////////////////////////////////////////////////
81  // Type Identifier Methods
82 
83  ManagerBase::ManagerType NetworkManager::GetInterfaceType() const
84  { return ManagerBase::MT_NetworkManager; }
85 
86  String NetworkManager::GetImplementationTypeName() const
87  { return "DefaultNetworkManager"; }
88 
89  ///////////////////////////////////////////////////////////////////////////////
90  // DefaultNetworkManagerFactory Methods
91 
92  DefaultNetworkManagerFactory::DefaultNetworkManagerFactory()
93  {
94  }
95 
96  DefaultNetworkManagerFactory::~DefaultNetworkManagerFactory()
97  {
98  }
99 
100  String DefaultNetworkManagerFactory::GetManagerTypeName() const
101  {
102  return "DefaultNetworkManager";
103  }
104 
105  ManagerBase* DefaultNetworkManagerFactory::CreateManager(NameValuePairList& Params)
106  {
107  if(NetworkManager::SingletonValid())
108  {
109  /// @todo Add something to log a warning that the manager exists and was requested to be constructed when we have a logging manager set up.
110  return NetworkManager::GetSingletonPtr();
111  }else return new NetworkManager();
112  }
113 
114  ManagerBase* DefaultNetworkManagerFactory::CreateManager(XML::Node& XMLNode)
115  {
116  if(NetworkManager::SingletonValid())
117  {
118  /// @todo Add something to log a warning that the manager exists and was requested to be constructed when we have a logging manager set up.
119  return NetworkManager::GetSingletonPtr();
120  }else return new NetworkManager(XMLNode);
121  }
122 
123  void DefaultNetworkManagerFactory::DestroyManager(ManagerBase* ToBeDestroyed)
124  {
125  delete ToBeDestroyed;
126  }
127 }//Mezzanine
128 
129 #endif
130 
131 #endif //MEZZNETWORK