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Mezzanine::UI::ScreenInternalData Struct Reference

Basic struct holding some of the internal bits of this class that could not be placed on the class directly. More...

#include <screen.cpp>

+ Inheritance diagram for Mezzanine::UI::ScreenInternalData:
+ Collaboration diagram for Mezzanine::UI::ScreenInternalData:

Public Member Functions

void renderQueueEnded (Ogre::uint8 queueGroupId, const Ogre::String &invocation, bool &repeatThisInvocation)
 
void renderQueueStarted (Ogre::uint8, const Ogre::String &, bool &)
 

Public Attributes

ScreenParentScreen
 
Ogre::RenderOperation RenderOp
 
Ogre::RenderSystem * RenderSys
 
Ogre::HardwareVertexBufferSharedPtr VertexBuffer
 

Detailed Description

Basic struct holding some of the internal bits of this class that could not be placed on the class directly.

Definition at line 172 of file screen.cpp.


The documentation for this struct was generated from the following file: