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Namespaces | Constant Groups | Enumerations
threadingenumerations.h File Reference

Any enumerations the threading library requires are all declared here. More...

#include "datatypes.h"
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Namespaces

 Mezzanine
 The bulk of the engine components go in this namspace.
 
 Mezzanine::Threading
 This is where game specific threading algorithms and a minimalistic subset of the std threading library a held.
 

Constant Groups

 Mezzanine
 The bulk of the engine components go in this namspace.
 
 Mezzanine::Threading
 This is where game specific threading algorithms and a minimalistic subset of the std threading library a held.
 

Enumerations

enum  Mezzanine::Threading::RunningState {
  Mezzanine::Threading::NotStarted =0, Mezzanine::Threading::Starting =1, Mezzanine::Threading::Running =2, Mezzanine::Threading::Complete =3,
  Mezzanine::Threading::Failed =4
}
 Used to track whether a thread has started, completed, etc... More...
 

Detailed Description

Any enumerations the threading library requires are all declared here.

Definition in file threadingenumerations.h.