used to keep private in one place that is actually private. More...
Public Member Functions | |
EventGameWindowData (EventGameWindow::GameWindowEventID GWEventID, int First_, int Second_) | |
Public Attributes | |
EventGameWindow::GameWindowEventID | EventID |
What kind of change happened to this game window. | |
int | First |
store a piece of information about the event. | |
int | Second |
store another piece of information about the event. | |
used to keep private in one place that is actually private.
Definition at line 59 of file eventgamewindow.cpp.