This class is used to store the internal structures needed by the Texture class. More...
Public Attributes | |
Ogre::TexturePtr | GraphicsTexture |
This class is used to store the internal structures needed by the Texture class.
Specifically, this class stores a shared pointer to the Ogre Texture and only exists because shared pointers can't be forward declared without compromising how they work.
Definition at line 58 of file texture.cpp.