This file contains the declaration for the World proxy wrapping basic entity(mesh) functionality. More...
#include "Graphics/renderableproxy.h"
Include dependency graph for entityproxy.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | Mezzanine::Graphics::EntityProxy |
| This is the proxy class for placing and manipulating a mesh in the scene. More... | |
Namespaces | |
| Mezzanine | |
| The bulk of the engine components go in this namspace. | |
| Mezzanine::Graphics | |
| This namespace is for all the classes belonging to the Graphics Subsystem. | |
| Ogre | |
Constant Groups | |
| Mezzanine | |
| The bulk of the engine components go in this namspace. | |
| Mezzanine::Graphics | |
| This namespace is for all the classes belonging to the Graphics Subsystem. | |
| Ogre | |
This file contains the declaration for the World proxy wrapping basic entity(mesh) functionality.
Definition in file entityproxy.h.
1.8.4