The definitions of the logging tools. More...
Go to the source code of this file.
Classes | |
class | Mezzanine::Threading::ScopedTimer |
Used to time from this objects creation to its destruction. More... | |
Namespaces | |
Mezzanine | |
The bulk of the engine components go in this namspace. | |
Mezzanine::Threading | |
This is where game specific threading algorithms and a minimalistic subset of the std threading library a held. | |
Constant Groups | |
Mezzanine | |
The bulk of the engine components go in this namspace. | |
Mezzanine::Threading | |
This is where game specific threading algorithms and a minimalistic subset of the std threading library a held. | |
Macros | |
#define | SCOPEDTIMER(Stream) ScopedTimer TimeThisScope( Stream, __func__, __FILE__, __LINE__ ); |
The easiest way to time the given scope. More... | |
The definitions of the logging tools.
Definition in file logtools.h.
#define SCOPEDTIMER | ( | Stream) | ScopedTimer TimeThisScope( Stream, __func__, __FILE__, __LINE__ ); |
The easiest way to time the given scope.
Stream |
Definition at line 70 of file logtools.h.