MezzanineEngine
Main Page
Related Pages
Namespaces
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
Pages
Mezzanine
src
UI
menubutton.h
1
//© Copyright 2010 - 2013 BlackTopp Studios Inc.
2
/* This file is part of The Mezzanine Engine.
3
4
The Mezzanine Engine is free software: you can redistribute it and/or modify
5
it under the terms of the GNU General Public License as published by
6
the Free Software Foundation, either version 3 of the License, or
7
(at your option) any later version.
8
9
The Mezzanine Engine is distributed in the hope that it will be useful,
10
but WITHOUT ANY WARRANTY; without even the implied warranty of
11
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12
GNU General Public License for more details.
13
14
You should have received a copy of the GNU General Public License
15
along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
16
*/
17
/* The original authors have included a copy of the license specified above in the
18
'Docs' folder. See 'gpl.txt'
19
*/
20
/* We welcome the use of the Mezzanine engine to anyone, including companies who wish to
21
Build professional software and charge for their product.
22
23
However there are some practical restrictions, so if your project involves
24
any of the following you should contact us and we will try to work something
25
out:
26
- DRM or Copy Protection of any kind(except Copyrights)
27
- Software Patents You Do Not Wish to Freely License
28
- Any Kind of Linking to Non-GPL licensed Works
29
- Are Currently In Violation of Another Copyright Holder's GPL License
30
- If You want to change our code and not add a few hundred MB of stuff to
31
your distribution
32
33
These and other limitations could cause serious legal problems if you ignore
34
them, so it is best to simply contact us or the Free Software Foundation, if
35
you have any questions.
36
37
Joseph Toppi - toppij@gmail.com
38
John Blackwood - makoenergy02@gmail.com
39
*/
40
#ifndef _uimenubutton_h
41
#define _uimenubutton_h
42
43
#include "UI/button.h"
44
45
namespace
Mezzanine
46
{
47
namespace
UI
48
{
49
class
MenuEntry;
50
///////////////////////////////////////////////////////////////////////////////
51
/// @brief This is a button with additional data used to track the binding to a MenuEntry which can be serialized.
52
/// @details
53
///////////////////////////////////////
54
class
MenuButton
:
public
Button
55
{
56
public
:
57
/// @brief String containing the type name for this class: "MenuButton".
58
static
const
String
TypeName
;
59
protected
:
60
friend
class
MenuButtonFactory
;
61
/// @internal
62
/// @brief A pointer storing the MenuEntry this button is bound to.
63
MenuEntry
*
BoundMenu
;
64
//public:
65
/// @brief Blank constructor.
66
/// @param Parent The parent Screen that created this widget.
67
MenuButton
(
Screen
* Parent);
68
/// @brief Standard initialization constructor.
69
/// @param RendName The name to be given to this renderable.
70
/// @param Parent The parent Screen that created this widget.
71
MenuButton
(
const
String
& RendName,
Screen
* Parent);
72
/// @brief Rect constructor.
73
/// @param RendName The name to be given to this renderable.
74
/// @param RendRect The rect describing this widget's transform relative to it's parent.
75
/// @param Parent The parent screen that created this renderable.
76
MenuButton
(
const
String
& RendName,
const
UnifiedRect
& RendRect,
Screen
* Parent);
77
/// @brief XML constructor.
78
/// @param XMLNode The node of the xml document to construct from.
79
/// @param Parent The screen the created Button will belong to.
80
MenuButton
(
const
XML::Node
& XMLNode,
Screen
* Parent);
81
/// @brief Standard destructor.
82
virtual
~MenuButton
();
83
public
:
84
///////////////////////////////////////////////////////////////////////////////
85
// Serialization
86
87
/// @copydoc Renderable::ProtoSerializeProperties(XML::Node&) const
88
virtual
void
ProtoSerializeProperties
(
XML::Node
& SelfRoot)
const
;
89
/// @copydoc Renderable::ProtoDeSerializeProperties(const XML::Node&)
90
virtual
void
ProtoDeSerializeProperties
(
const
XML::Node
& SelfRoot);
91
92
/// @copydoc Renderable::GetSerializableName()
93
static
String
GetSerializableName
();
94
95
///////////////////////////////////////////////////////////////////////////////
96
// Internal Methods
97
98
/// @internal
99
/// @brief Notifies this MenuButton that a MenuEntry is now using it as a push or pop button.
100
/// @param ToBeBound A pointer to the MenuEntry that this MenuButton will be bound to.
101
void
_SetBoundMenu
(
MenuEntry
* ToBeBound);
102
};
//MenuButton
103
104
///////////////////////////////////////////////////////////////////////////////
105
/// @brief This is the factory implementation for MenuButton widgets.
106
/// @details
107
///////////////////////////////////////
108
class
MEZZ_LIB
MenuButtonFactory
:
public
WidgetFactory
109
{
110
public
:
111
/// @brief Class constructor.
112
MenuButtonFactory
() { }
113
/// @brief Class destructor.
114
virtual
~MenuButtonFactory
() { }
115
116
/// @copydoc WidgetFactory::GetWidgetTypeName() const
117
virtual
String
GetWidgetTypeName()
const
;
118
119
/// @brief Creates a new MenuButton.
120
/// @param RendName The name to be given to the created MenuButton.
121
/// @param Parent The screen the created MenuButton will belong to.
122
/// @return Returns a pointer to the created MenuButton.
123
virtual
MenuButton
* CreateMenuButton(
const
String
& RendName,
Screen
* Parent);
124
/// @brief Creates a new MenuButton.
125
/// @param RendName The name to be given to the created MenuButton.
126
/// @param RendRect The dimensions that will be assigned to the created MenuButton.
127
/// @param Parent The screen the created MenuButton will belong to.
128
/// @return Returns a pointer to the created MenuButton.
129
virtual
MenuButton
* CreateMenuButton(
const
String
& RendName,
const
UnifiedRect
& RendRect,
Screen
* Parent);
130
/// @brief Creates a new MenuButton.
131
/// @param XMLNode The node of the xml document to construct from.
132
/// @param Parent The screen the created MenuButton will belong to.
133
/// @return Returns a pointer to the created MenuButton.
134
virtual
MenuButton
* CreateMenuButton(
const
XML::Node
& XMLNode,
Screen
* Parent);
135
136
/// @copydoc WidgetFactory::CreateWidget(Screen*)
137
virtual
Widget
* CreateWidget(
Screen
* Parent);
138
/// @copydoc WidgetFactory::CreateWidget(const String&, const NameValuePairMap&, Screen*)
139
virtual
Widget
* CreateWidget(
const
String
& RendName,
const
NameValuePairMap
& Params,
Screen
* Parent);
140
/// @copydoc WidgetFactory::CreateWidget(const String&, const UnifiedRect&, const NameValuePairMap&, Screen*)
141
virtual
Widget
* CreateWidget(
const
String
& RendName,
const
UnifiedRect
& RendRect,
const
NameValuePairMap
& Params,
Screen
* Parent);
142
/// @copydoc WidgetFactory::CreateWidget(const XML::Node&, Screen*)
143
virtual
Widget
* CreateWidget(
const
XML::Node
& XMLNode,
Screen
* Parent);
144
/// @copydoc WidgetFactory::DestroyWidget(Widget*)
145
virtual
void
DestroyWidget(
Widget
* ToBeDestroyed);
146
};
//MenuButtonFactory
147
}
//UI
148
}
//Mezzanine
149
150
#endif
Generated on Mon Jan 6 2014 20:58:06 for MezzanineEngine by
1.8.4