This class is an entry for a single window/widget in a menu. More...
#include <menuentry.h>
Public Types | |
enum | ButtonConfig { BC_Error = 0, BC_PushButton = 1, BC_PopButton = 2, BC_ToggleButton = 3 } |
An enum describing how the MenuButton for this MenuEntry is configured and being used. More... | |
typedef MenuEntryContainer::const_iterator | ConstMenuEntryIterator |
Const Iterator type for child MenuEntry instances stored by this class. | |
typedef std::vector< MenuEntry * > | MenuEntryContainer |
Basic container type for child MenuEntry storage by this class. | |
typedef MenuEntryContainer::iterator | MenuEntryIterator |
Iterator type for child MenuEntry instances stored by this class. | |
Public Member Functions | |||
MenuEntryContainer * | _GetMenuStack () const | ||
Gets the MenuStack this Entry belongs to. More... | |||
virtual Boolean | _HasAvailableRenderData () const | ||
Checks if there are available render data from this QuadRenderable (or it's subrenderables). More... | |||
virtual void | _NotifyEvent (const EventArguments &Args) | ||
Notifies this subscriber of an event being fired. More... | |||
virtual void | _NotifyParenthood (QuadRenderable *NewParent) | ||
Notifies this QuadRenderable that it has been added to another QuadRenderable. More... | |||
virtual void | _NotifyStack (MenuEntryContainer *NewStack) | ||
Notifies this MenuEntry and all if it's Entry children a new MenuStack is being applied to the menu tree. More... | |||
virtual Boolean | GetAutoHide () const | ||
Gets wether or not this window is set to auto hide when another window is added to the menu stack. More... | |||
virtual ButtonConfig | GetButtonConfig (const MenuButton *EntryButton) const | ||
Gets the role of the specified MenuButton for this MenuEntry. More... | |||
virtual MenuButton * | GetPopButton () const | ||
Gets a pointer to the button that will remove this entry from the menu stack. More... | |||
virtual MenuButton * | GetPushButton () const | ||
Gets a pointer to the button that will add this entry to the menu stack. More... | |||
virtual void | Hide () | ||
Forces this renderable to hide. More... | |||
virtual Boolean | IsRootEntry () const | ||
Gets whether or not this is the Root of the MenuEntry hierarchy. More... | |||
virtual void | ProtoDeSerializeProperties (const XML::Node &SelfRoot) | ||
Take the data stored in an XML Node and overwrite the properties of this object with it. More... | |||
virtual void | ProtoSerializeProperties (XML::Node &SelfRoot) const | ||
Convert the properties of this class to an XML::Node ready for serialization. More... | |||
virtual Whole | RollBackToEntry (MenuEntry *RollBackTo) | ||
Finds a MenuEntry in the menu stack and hides all Entries above it in the menu stack. More... | |||
virtual void | SetAutoHide (Boolean AutoHide) | ||
Sets whether or not thie window should auto hide when another window is added to the menu stack. More... | |||
virtual void | SetPopButton (MenuButton *Pop) | ||
Sets the button that will pop(remove) this entry from the menu stack, hiding it. More... | |||
virtual void | SetPushButton (MenuButton *Push) | ||
Sets the button that will push(add) this entry on the menu stack, making it visible. More... | |||
virtual void | SetToggleButton (MenuButton *Toggle) | ||
Sets the button that will both push(add) and pop(remove) the entry from the menu stack, based on the current state of the entry. More... | |||
virtual void | SetVisible (Boolean CanSee) | ||
virtual void | Show () | ||
Forces this renderable to be shown. More... | |||
Public Member Functions inherited from Mezzanine::UI::StackedContainer | |||
StackedContainer (Screen *Parent) | |||
Blank constructor. More... | |||
StackedContainer (const String &RendName, Screen *Parent) | |||
Standard initialization constructor. More... | |||
StackedContainer (const String &RendName, const UnifiedRect &RendRect, Screen *Parent) | |||
Rect constructor. More... | |||
virtual | ~StackedContainer () | ||
Class destructor. | |||
Public Member Functions inherited from Mezzanine::UI::Widget | |||
virtual bool | _HandleInput (const Input::MetaCode &Code) | ||
Handles input passed to this widget. More... | |||
virtual void | _OnFocusGained () | ||
Self logic to be executed when focus is given to this widget. More... | |||
virtual void | _OnFocusLocked () | ||
Self logic to be executed when focus is locked to this widget. More... | |||
virtual void | _OnFocusLost () | ||
Self logic to be executed when focus is removed from this widget. More... | |||
virtual void | _OnFocusUnlocked () | ||
Self logic to be executed when focus is no longer locked to this widget. More... | |||
virtual void | _OnMouseDragEnd () | ||
Self logic to be executed when the mouse cursor stops dragging across the bounds of this widget. More... | |||
virtual void | _OnMouseDragging () | ||
Self logic to be executed when the mouse cursor is dragging across the bounds of this widget. More... | |||
virtual void | _OnMouseDragStart () | ||
Self logic to be executed when the mouse cursor starts dragging across the bounds of this widget. More... | |||
virtual void | _OnMouseEnter () | ||
Self logic to be executed when the mouse cursor enters the bounds of this widget. More... | |||
virtual void | _OnMouseExit () | ||
Self logic to be executed when the mouse cursor leaves the bounds of thiw widget. More... | |||
virtual void | _OnVisibilityHidden () | ||
Self logic to be executed when this widget becomes invisible. | |||
virtual void | _OnVisibilityShown () | ||
Self logic to be executed when this widget becomes visible. | |||
virtual void | BindGroupToState (const UInt32 BindState, RenderLayerGroup *ToBind) | ||
Binds a RenderLayerGroup to a WidgetState. More... | |||
Widget * | GetBottomMostHoveredWidget () | ||
Gets a pointer to the Widget at the bottom of the hovered SubWidget chain. More... | |||
virtual String | GetDerivedSerializableName () const | ||
Gets the most derived serializable name of this Renderable. More... | |||
virtual RenderLayerGroup * | GetGroupBoundToState (const UInt32 BindState) const | ||
Gets the current RenderLayerGroup bound to a specified WidgetState. More... | |||
Widget * | GetHoveredSubWidget () const | ||
Gets the hovered sub-widget within this widget, if any. More... | |||
RenderableType | GetRenderableType () const | ||
Gets the type of renderable this is. More... | |||
virtual const String & | GetTypeName () const | ||
Gets the type of widget this is. More... | |||
virtual Boolean | GetVisible () const | ||
Gets the visibility setting of this renderable. More... | |||
virtual Boolean | HasFocus () const | ||
Gets whether or not this widget currently has focus. More... | |||
virtual Boolean | IsBeingDragged () const | ||
Gets whether or not this widget is being dragged. More... | |||
virtual Boolean | IsHovered () const | ||
Gets the result of the last mouse hover check. More... | |||
virtual Boolean | IsVisible () const | ||
Gets whether or not this renderable is being drawn. More... | |||
virtual void | ProtoDeSerializeEvents (const XML::Node &SelfRoot) | ||
Take the data stored in an XML Node and overwrite the Events of this object with it. More... | |||
virtual void | ProtoDeSerializeStateGroupBindings (const XML::Node &SelfRoot) | ||
Take the data stored in an XML Node and overwrite the state-group bindings of this object with it. More... | |||
virtual void | ProtoSerializeEvents (XML::Node &SelfRoot) const | ||
Convert the Events of this class to an XML::Node ready for serialization. More... | |||
virtual void | ProtoSerializeStateGroupBindings (XML::Node &SelfRoot) const | ||
Convert the state-group bindings of this class to an XML::Node ready for serialization. More... | |||
virtual bool | SetGroupFromState (const UInt32 BindState) | ||
Sets the group bound to the specified WidgetState as active. More... | |||
Public Member Functions inherited from Mezzanine::UI::QuadRenderable | |||
virtual void | _AppendRenderData (ScreenRenderData &RenderData) | ||
Appends the vertices of this renderable to another vector. More... | |||
virtual void | _AppendRenderDataCascading (ScreenRenderData &RenderData) | ||
Appends the vertices of this renderable to another vector, and then does the same for this renderable's children. More... | |||
virtual void | _MarkAllChildrenDirty () | ||
Tells this QuadRenderable to mark each of it's children (and their children) as dirty. More... | |||
virtual void | _MarkAllLayersDirty () | ||
Tells this QuadRenderable that all of it's layers are dirty. More... | |||
virtual void | _MarkDirty () | ||
Marks this renderable as dirty, and informs other renderables if needed. More... | |||
virtual void | _SetZOrder (const UInt16 &Zorder) | ||
Ssts the ZOrder value for this renderable. More... | |||
virtual void | AddChild (Widget *Child) | ||
Adds a Widget to this as a child of this quad. More... | |||
virtual void | AddChild (Widget *Child, const UInt16 ZOrder) | ||
Adds a Widget to this as a child of this quad. More... | |||
void | AddLayerToGroup (RenderLayer *Layer, const UInt16 ZOrder, const String &GroupName) | ||
Adds a RenderLayer to the specified group. More... | |||
void | AddLayerToGroups (RenderLayer *Layer, const GroupOrderEntryVector &Entrys) | ||
Adds a RenderLayer to multiple groups. More... | |||
virtual Boolean | CheckOverlap (const QuadRenderable *Quad) const | ||
Checks to see if another Quad is overlapping with this one. More... | |||
ChildIterator | ChildrenBegin () | ||
Gets an iterator to the first child Widget. More... | |||
ConstChildIterator | ChildrenBegin () const | ||
Gets a const iterator to the first child Widget. More... | |||
ChildIterator | ChildrenEnd () | ||
Gets an iterator to one passed the last child Widget. More... | |||
ConstChildIterator | ChildrenEnd () const | ||
Gets an iterator to one passed the last child Widget. More... | |||
ImageLayer * | CreateImageLayer () | ||
Creates an ImageLayer for this renderable. More... | |||
ImageLayer * | CreateImageLayer (const UInt16 ZOrder, const String &GroupName) | ||
Creates an ImageLayer for this renderable and adds it to a RenderLayerGroup. More... | |||
ImageLayer * | CreateImageLayer (const GroupOrderEntryVector &Entrys) | ||
Creates an ImageLayer for this renderable and adds it to all the specified RenderLayerGroups at the provided ZOrders. More... | |||
MultiLineTextLayer * | CreateMultiLineTextLayer () | ||
Creats a MultiLineTextLayer for this renderable. More... | |||
MultiLineTextLayer * | CreateMultiLineTextLayer (const UInt16 ZOrder, const String &GroupName) | ||
Creats a MultiLineTextLayer for this renderable. More... | |||
MultiLineTextLayer * | CreateMultiLineTextLayer (const GroupOrderEntryVector &Entrys) | ||
Creates a MultiLineTextLayer for this renderable and adds it to all the specified RenderLayerGroups at the provided ZOrders. More... | |||
MultiLineTextLayer * | CreateMultiLineTextLayer (const String &FontName) | ||
Creats a MultiLineTextLayer for this renderable. More... | |||
MultiLineTextLayer * | CreateMultiLineTextLayer (const String &FontName, const UInt16 ZOrder, const String &GroupName) | ||
Creats a MultiLineTextLayer for this renderable. More... | |||
MultiLineTextLayer * | CreateMultiLineTextLayer (const String &FontName, const GroupOrderEntryVector &Entrys) | ||
Creates a MultiLineTextLayer for this renderable and adds it to all the specified RenderLayerGroups at the provided ZOrders. More... | |||
MultiLineTextLayer * | CreateMultiLineTextLayer (const Real &LineHeight) | ||
Creats a MultiLineTextLayer for this renderable. More... | |||
MultiLineTextLayer * | CreateMultiLineTextLayer (const Real &LineHeight, const UInt16 ZOrder, const String &GroupName) | ||
Creats a MultiLineTextLayer for this renderable. More... | |||
MultiLineTextLayer * | CreateMultiLineTextLayer (const Real &LineHeight, const GroupOrderEntryVector &Entrys) | ||
Creates a MultiLineTextLayer for this renderable and adds it to all the specified RenderLayerGroups at the provided ZOrders. More... | |||
RenderLayerGroup * | CreateOrRetrieveRenderLayerGroup (const String &Name) | ||
Gets the named RenderLayerGroup or creates one with the specified name if it does not exist. More... | |||
RenderLayerGroup * | CreateRenderLayerGroup (const String &Name) | ||
Creates a new RenderLayerGroup that can have.
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SingleLineTextLayer * | CreateSingleLineTextLayer () | ||
Creats a SingleLineTextLayer for this renderable. More... | |||
SingleLineTextLayer * | CreateSingleLineTextLayer (const UInt16 ZOrder, const String &GroupName) | ||
Creats a SingleLineTextLayer for this renderable. More... | |||
SingleLineTextLayer * | CreateSingleLineTextLayer (const GroupOrderEntryVector &Entrys) | ||
Creates a SingleLineTextLayer for this renderable and adds it to all the specified RenderLayerGroups at the provided ZOrders. More... | |||
SingleLineTextLayer * | CreateSingleLineTextLayer (const String &FontName) | ||
Creats a SingleLineTextLayer for this renderable. More... | |||
SingleLineTextLayer * | CreateSingleLineTextLayer (const String &FontName, const UInt16 ZOrder, const String &GroupName) | ||
Creats a SingleLineTextLayer for this renderable. More... | |||
SingleLineTextLayer * | CreateSingleLineTextLayer (const String &FontName, const GroupOrderEntryVector &Entrys) | ||
Creates a SingleLineTextLayer for this renderable and adds it to all the specified RenderLayerGroups at the provided ZOrders. More... | |||
SingleLineTextLayer * | CreateSingleLineTextLayer (const Real &LineHeight) | ||
Creats a SingleLineTextLayer for this renderable. More... | |||
SingleLineTextLayer * | CreateSingleLineTextLayer (const Real &LineHeight, const UInt16 ZOrder, const String &GroupName) | ||
Creats a SingleLineTextLayer for this renderable. More... | |||
SingleLineTextLayer * | CreateSingleLineTextLayer (const Real &LineHeight, const GroupOrderEntryVector &Entrys) | ||
Creates a SingleLineTextLayer for this renderable and adds it to all the specified RenderLayerGroups at the provided ZOrders. More... | |||
void | DestroyAllRenderLayerGroups () | ||
Destroy's all RenderLayerGroups being stored/managed by this QuadRenderable. | |||
void | DestroyAllRenderLayers () | ||
Destroys all RenderLayers being stored by this renderable. | |||
void | DestroyRenderLayer (RenderLayer *ToBeDestroyed) | ||
Destroys a RenderLayer being stored by this renderable. More... | |||
void | DestroyRenderLayerGroup (const String &Name) | ||
Destroy's a RenderLayerGroup by name. More... | |||
void | DestroyRenderLayerGroup (RenderLayerGroup *ToBeDestroyed) | ||
Destroy's a RenderLayerGroup by pointer. More... | |||
RenderLayerGroup * | GetActiveGroup () const | ||
Gets the current RenderLayerGroup used for rendering. More... | |||
virtual Vector2 | GetActualPosition () const | ||
Gets the pixel position of this widget. More... | |||
virtual Vector2 | GetActualSize () const | ||
Gets the pixel size of this widget. More... | |||
virtual Widget * | GetChild (const UInt16 Zorder) const | ||
Gets a child by it's ZOrder. More... | |||
virtual Widget * | GetChild (const String &RendName) const | ||
Gets a child by it's name. More... | |||
virtual UI::SizingRules | GetHorizontalSizingRules () const | ||
Gets the current behavior this quad will follow for the X axis when it is resized. More... | |||
virtual Real | GetIdealHeightForText () const | ||
Gets the height needed for this quadrenderable to be able to completely display text in it's child text layers. More... | |||
virtual bool | GetManualTransformUpdates () const | ||
Gets whether or not this quad will be automatically updated when parent transforms are updated. More... | |||
virtual UnifiedVec2 | GetMaxSize () const | ||
Gets the currently set maximum size for this quad. More... | |||
virtual UnifiedVec2 | GetMinSize () const | ||
Gets the currently set minimum size for this quad. More... | |||
virtual bool | GetMousePassthrough () const | ||
Gets whether or not Mouse Passthrough is enabled. More... | |||
QuadRenderable * | GetNextSibling (Boolean Wrap=true) | ||
Gets the QuadRenderable after this one among the QuadRenderables owned by it's parent. More... | |||
virtual Whole | GetNumChildren () const | ||
Gets the number of children in this QuadRenderable. More... | |||
UInt32 | GetNumRenderLayerGroups () const | ||
Gets the number of RenderLayerGroup's created for this renderable. More... | |||
UInt32 | GetNumRenderLayers () const | ||
Gets the number of RenderLayers created for this renderable. More... | |||
UInt32 | GetNumVisibleRenderLayers () const | ||
Gets the number of RenderLayers that are visible in this renderable. More... | |||
QuadRenderable * | GetParent () const | ||
Gets the parent of this quad. More... | |||
virtual const PositioningInfo & | GetPositioningPolicy () const | ||
Gets the current behavior this QuadRenderable will use when it is positioned. More... | |||
virtual UI::PositioningFlags | GetPositioningRules () const | ||
Gets the current behavior this quad will follow when it is positioned automatically. More... | |||
QuadRenderable * | GetPrevSibling (Boolean Wrap=true) | ||
Gets the QuadRenderable before this one among the QuadRenderables owned by it's parent. More... | |||
virtual Rect | GetRect () const | ||
Gets this QuadRenderables' Rect. More... | |||
RenderLayer * | GetRenderLayer (const UInt32 &Index) const | ||
Gets a RenderLayer belonging to this QuadRenderable by index. More... | |||
RenderLayerGroup * | GetRenderLayerGroup (const String &Name) const | ||
Gets a RenderLayerGroup by name. More... | |||
virtual UI::RenderPriority | GetRenderPriority () const | ||
Gets the priority this QuadRenderable should be rendered with. More... | |||
virtual const SizingInfo & | GetSizingPolicy () const | ||
Gets the current behavior this QuadRenderable will use when it is sized. More... | |||
virtual QuadRenderable * | GetTopMostQuad () | ||
Gets the QuadRenderable that is both an ancestor of this quad, and a direct child of the screen. More... | |||
virtual UnifiedVec2 | GetUnifiedPosition () const | ||
Gets the position of this QuadRenderable as a Unified Vector2. More... | |||
virtual UnifiedRect | GetUnifiedRect () const | ||
Gets the Unified positiona nd size of this QuadRenderable as a unified rect. More... | |||
virtual UnifiedVec2 | GetUnifiedSize () const | ||
Gets the size of this QuadRenderable as a Unified Vector2. More... | |||
virtual UI::SizingRules | GetVerticalSizingRules () const | ||
Gets the current behavior this quad will follow for the Y axis when it is resized. More... | |||
virtual const UInt16 & | GetZOrder () const | ||
Gets the currently set ZOrder of this QuadRenderable with it's parent. More... | |||
virtual Boolean | IsChildOfScreen () const | ||
Gets whether or not this QuadRenderable is a direct child of it's screen. More... | |||
virtual Boolean | IsInside (const Vector2 &Point) const | ||
Checks to see if a point in 2D space is inside this quad. More... | |||
Boolean | IsVertexCachingEnabled () const | ||
Gets whether or not vertex caching is enabled for this Quad. More... | |||
virtual void | ProtoDeSerialize (const XML::Node &SelfRoot) | ||
Take the data stored in an XML Node and overwrite this object with it. More... | |||
virtual void | ProtoDeSerializeChildQuads (const XML::Node &SelfRoot) | ||
Take the data stored in an XML Node and overwrite the ChildQuads of this object with it. More... | |||
virtual void | ProtoDeSerializeRenderLayerGroups (const XML::Node &SelfRoot) | ||
Take the data stored in an XML Node and overwrite the RenderLayerGroups of this object with it. More... | |||
virtual void | ProtoDeSerializeRenderLayers (const XML::Node &SelfRoot) | ||
Take the data stored in an XML Node and overwrite the RenderLayers of this object with it. More... | |||
virtual void | ProtoSerialize (XML::Node &ParentNode) const | ||
Convert this class to an XML::Node ready for serialization. More... | |||
virtual void | ProtoSerializeChildQuads (XML::Node &SelfRoot) const | ||
Convert the child quads of this class to an XML::Node ready for serialization. More... | |||
virtual void | ProtoSerializeRenderLayerGroups (XML::Node &SelfRoot) const | ||
Convert the RenderLayerGroups of this class to an XML::Node ready for seriailization. More... | |||
virtual void | ProtoSerializeRenderLayers (XML::Node &SelfRoot) const | ||
Convert the RenderLayers of this class to an XML::Node ready for serialization. More... | |||
ReverseChildIterator | RChildrenBegin () | ||
Gets an iterator to the last Widget. More... | |||
ConstReverseChildIterator | RChildrenBegin () const | ||
Gets a const iterator to the last Widget. More... | |||
ReverseChildIterator | RChildrenEnd () | ||
Gets an iterator to one before the first child Widget. More... | |||
ConstReverseChildIterator | RChildrenEnd () const | ||
Gets a const iterator to one before the first child Widget. More... | |||
virtual void | RemoveAllChildren () | ||
Removes all child Widgets from this QuadRenderable. | |||
virtual void | RemoveChild (Widget *Child) | ||
Removes a child Widget by pointer. More... | |||
void | RemoveLayerFromAllGroups (RenderLayer *Layer) | ||
Removes a single RenderLayer from all RenderLayerGroups owned by this QuadRenderable. More... | |||
void | RemoveLayerFromGroup (RenderLayer *Layer, const String &GroupName) | ||
Removes a single RenderLayer from a specified RenderLayerGroup. More... | |||
RenderLayerIterator | RenderLayerBegin () | ||
Gets an iterator to the first RenderLayer. More... | |||
ConstRenderLayerIterator | RenderLayerBegin () const | ||
Gets a const iterator to the first RenderLayer. More... | |||
RenderLayerIterator | RenderLayerEnd () | ||
Gets an iterator to one passed the last RenderLayer. More... | |||
ConstRenderLayerIterator | RenderLayerEnd () const | ||
Gets an iterator to one passed the last RenderLayer. More... | |||
RenderLayerGroupIterator | RenderLayerGroupBegin () | ||
Gets an iterator to the first RenderLayerGroup. More... | |||
ConstRenderLayerGroupIterator | RenderLayerGroupBegin () const | ||
Gets a const iterator to the first RenderLayerGroup. More... | |||
RenderLayerGroupIterator | RenderLayerGroupEnd () | ||
Gets an iterator to one passed the last RenderLayerGroup. More... | |||
ConstRenderLayerGroupIterator | RenderLayerGroupEnd () const | ||
Gets an iterator to one passed the last RenderLayerGroup. More... | |||
Boolean | RenderLayerGroupExists (const String &Name) const | ||
Checks to see if a RenderLayerGroup exists. More... | |||
void | SetActiveGroup (const String &Name) | ||
Sets the RenderLayerGroup that will be used to render this renderable. More... | |||
void | SetActiveGroup (RenderLayerGroup *Group) | ||
Sets the RenderLayerGroup that will be used to render this renderable. More... | |||
virtual void | SetHorizontalSizingRules (const UI::SizingRules Rules) | ||
Sets the behavior this quad will have on the X axis when it is resized. More... | |||
void | SetLocalVertexCaching (Boolean Enable) | ||
Enables or disables caching of vertex's belonging to this and all child renderables. More... | |||
virtual void | SetManualTransformUpdates (Boolean Enable) | ||
Sets whether or not this quad has specific behaviors for it's transform updates and they should not be done automatically. More... | |||
virtual void | SetMaxSize (const UnifiedVec2 &Max) | ||
Sets the maximum size this quad is allowed to have. More... | |||
virtual void | SetMinSize (const UnifiedVec2 &Min) | ||
Sets the minimum size this quad is allowed to have. More... | |||
virtual void | SetMousePassthrough (Boolean Enable) | ||
Sets whether or not this quad should be skipped when determining if the mouse is hovered over this quad. More... | |||
virtual void | SetPositioningPolicy (const PositioningInfo &Policy) | ||
Sets the behavior to be used when this QuadRenderable is positioned. More... | |||
virtual void | SetPositioningRules (const UI::PositioningFlags Rules) | ||
Sets the behavior this quad will have when it is positioned automatically. More... | |||
virtual void | SetRenderPriority (const UI::RenderPriority RP) | ||
Sets the priority this QuadRenderable should be rendered with. More... | |||
virtual void | SetRenderPriorityCascading (const UI::RenderPriority RP) | ||
Sets the priority this QuadRenderable and all it's children should be rendered with. More... | |||
virtual void | SetSizingPolicy (const SizingInfo &Policy) | ||
Sets the behavior to be used when this QuadRenderable is sized. More... | |||
virtual void | SetUnifiedPosition (const UnifiedVec2 &Position) | ||
Sets the position this QuadRenderable will have within it's parent. More... | |||
virtual void | SetUnifiedSize (const UnifiedVec2 &Size) | ||
Sets the size this QuadRenderable will have within it's parent. More... | |||
virtual void | SetVerticalSizingRules (const UI::SizingRules Rules) | ||
Sets the behavior this quad will have on the Y axis when it is resized. More... | |||
virtual void | UpdateChildDimensions () | ||
Updates the dimensions of the children in this QuadRenderable. More... | |||
virtual void | UpdateDimensions () | ||
Updates the dimensions of this QuadRenderable based on the transform of it's parent. More... | |||
virtual void | UpdateDimensions (const Rect &OldSelfRect, const Rect &NewSelfRect) | ||
Updates the dimensions of this QuadRenderable based on the transform of it's parent. More... | |||
Public Member Functions inherited from Mezzanine::UI::Renderable | |||
bool | _IsDirty () const | ||
Gets whether or not this renderable is dirty. More... | |||
const String & | GetName () const | ||
Gets the name of this renderable. More... | |||
Screen * | GetScreen () const | ||
Gets the parent screen of this renderable. More... | |||
Public Member Functions inherited from Mezzanine::EventPublisher | |||
EventPublisher () | |||
Class constructor. | |||
virtual | ~EventPublisher () | ||
Class destructor. | |||
Event * | GetEvent (const String &EventName) const | ||
Gets an event in this publisher. More... | |||
Event * | GetEventExcept (const String &EventName) const | ||
Gets an event in this publisher.
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EventSubscriberSlot * | Subscribe (const String &EventName, EventSubscriber *Sub) | ||
Adds a subscriber to this event. More... | |||
EventSubscriberSlot * | Subscribe (const String &EventName, FunctorSubscriberSlot::FunctorDefinition *Funct, Boolean CleanUpAfter) | ||
Subscribes a functor object to this event. More... | |||
EventSubscriberSlot * | Subscribe (const String &EventName, CFunctionSubscriberSlot::SubscriberFunction *CFunct) | ||
Subscribes a C-style function to this event. More... | |||
EventSubscriberSlot * | Subscribe (const String &EventName, Scripting::iScript *SubScript) | ||
Subscribes a script to this event. More... | |||
void | Unsubscribe (EventSubscriber *Subscriber) | ||
Unsubscribes a single subscriber all events in this publisher. More... | |||
void | Unsubscribe (FunctorSubscriberSlot::FunctorDefinition *Funct) | ||
Unsubscribes a single subscriber all events in this publisher. More... | |||
void | Unsubscribe (CFunctionSubscriberSlot::SubscriberFunction *CFunct) | ||
Unsubscribes a single subscriber from all events in this publisher. More... | |||
void | Unsubscribe (Scripting::iScript *SubScript) | ||
Unsubscribes a single subscriber from all events in this publisher. More... | |||
void | Unsubscribe (EventSubscriberSlot *SubSlot) | ||
Unsubscribes a single subscriber from all events in this publisher. More... | |||
void | Unsubscribe (const String &EventName, EventSubscriber *Subscriber) | ||
Unsubscribes a single subscriber from the named event. More... | |||
void | Unsubscribe (const String &EventName, FunctorSubscriberSlot::FunctorDefinition *Funct) | ||
Unsubscribes a single subscriber from the named event. More... | |||
void | Unsubscribe (const String &EventName, CFunctionSubscriberSlot::SubscriberFunction *CFunct) | ||
Unsubscribes a single subscriber from the named event. More... | |||
void | Unsubscribe (const String &EventName, Scripting::iScript *SubScript) | ||
Unsubscribes a single subscriber from the named event. More... | |||
void | Unsubscribe (const String &EventName, EventSubscriberSlot *SubSlot) | ||
Unsubscribes a single subscriber from the named event. More... | |||
Whole | UnsubscribeAll () | ||
Unsubscribes all subscribers from all events in this publisher. More... | |||
Whole | UnsubscribeAll (const String &EventName) | ||
Unsubscribes all subscribers from the named Event. More... | |||
Static Public Member Functions | |
static String | GetSerializableName () |
Get the name of the the XML tag the Renderable class will leave behind as its instances are serialized. More... | |
Static Public Member Functions inherited from Mezzanine::UI::StackedContainer | |
static String | GetSerializableName () |
Get the name of the the XML tag the Renderable class will leave behind as its instances are serialized. More... | |
Static Public Member Functions inherited from Mezzanine::UI::Widget | |
static String | GetSerializableName () |
Get the name of the the XML tag the Renderable class will leave behind as its instances are serialized. More... | |
Static Public Member Functions inherited from Mezzanine::UI::QuadRenderable | |
static String | GetSerializableName () |
Get the name of the the XML tag the Renderable class will leave behind as its instances are serialized. More... | |
Static Public Member Functions inherited from Mezzanine::UI::Renderable | |
static String | GetSerializableName () |
Get the name of the the XML tag the Renderable class will leave behind as its instances are serialized. More... | |
Static Public Attributes | |
static const String | TypeName = "MenuEntry" |
String containing the type name for this class: "MenuEntry". | |
Static Public Attributes inherited from Mezzanine::UI::StackedContainer | |
static const String | TypeName = "StackedContainer" |
String containing the type name for this class: "StackedContainer". | |
Static Public Attributes inherited from Mezzanine::UI::Widget | |
static const String | EventFocusGained = "FocusGained" |
Event name for when this widget gains focus. | |
static const String | EventFocusLocked = "FocusLocked" |
Event name for when the system locks focus on this widget. | |
static const String | EventFocusLost = "FocusLost" |
Event name for when this widget loses focus. | |
static const String | EventFocusUnlocked = "FocusUnlocked" |
Event name fow when the system removes the focus lock from this widget. | |
static const String | EventMouseDragEnd = "MouseDragEnd" |
Event name for when the mouse stops dragging this widget. | |
static const String | EventMouseDragging = "MouseDragging" |
Event name for when a mouse activation button is pressed, and held while moving. | |
static const String | EventMouseDragStart = "MouseDragStart" |
Event name for when the mouse starts dragging this widget. | |
static const String | EventMouseEnter = "MouseEnter" |
Event name for when the mouse enters this widget. | |
static const String | EventMouseExit = "MouseExit" |
Event name for when the mouse leaves this widget. | |
static const String | EventVisibilityHidden = "VisibilityHidden" |
Event name for when this widget is switched from being shown to being hidden. | |
static const String | EventVisibilityShown = "VisibilityShown" |
Event name for when this widget is switched from being hidden to being shown. | |
static const String | TypeName = "GenericWidget" |
String containing the type name for this class: "GenericWidget". | |
Protected Member Functions | |
MenuEntry (Screen *Parent) | |
Blank constructor. More... | |
MenuEntry (const String &RendName, Screen *Parent) | |
Standard initialization constructor. More... | |
MenuEntry (const String &RendName, const UnifiedRect &RendRect, Screen *Parent) | |
Rect constructor. More... | |
MenuEntry (const XML::Node &XMLNode, Screen *Parent) | |
XML constructor. More... | |
virtual | ~MenuEntry () |
Class destructor. | |
virtual Boolean | PopFromStack () |
Pops this MenuEntry from the stack if one is available. More... | |
virtual Boolean | PushOntoStack () |
Pushes this MenuEntry onto the stack if one is available. More... | |
Protected Attributes | |
Boolean | AutoHideEntry |
Stores whether or not this Entry will automatically be hidden when another entry is pushed onto the stack after it. More... | |
MenuEntryContainer * | MenuStack |
A pointer to the active stack of MenuEntries. More... | |
MenuButton * | PopButton |
A pointer to the button that will pop this entry from the menu stack. More... | |
MenuButton * | PushButton |
A pointer to the button that will push this entry on the menu stack. More... | |
Friends | |
class | MenuEntryFactory |
This class is an entry for a single window/widget in a menu.
This class can be used to represent a single window/widget in a heirarchy that will change visibility as one would expect in a game menu.
Definition at line 70 of file menuentry.h.
An enum describing how the MenuButton for this MenuEntry is configured and being used.
Enumerator | |
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BC_Error |
Error condition or queried button isn't bound to this MenuEntry. |
BC_PushButton |
Queried button is being used as the entry push button. |
BC_PopButton |
Queried button is being used as the entry pop button. |
BC_ToggleButton |
Queried button is being used as both the push and pop button, aka toggle button. |
Definition at line 82 of file menuentry.h.
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protected |
Blank constructor.
Parent | The parent Screen that created this widget. |
Definition at line 62 of file menuentry.cpp.
Standard initialization constructor.
RendName | The name to be given to this renderable. |
Parent | The parent Screen that created this widget. |
Definition at line 70 of file menuentry.cpp.
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protected |
Rect constructor.
RendName | The name to be given to this renderable. |
RendRect | The rect describing this widget's transform relative to it's parent. |
Parent | The parent screen that created this renderable. |
Definition at line 78 of file menuentry.cpp.
XML constructor.
XMLNode | The node of the xml document to construct from. |
Parent | The screen the created MenuEntry will belong to. |
Definition at line 86 of file menuentry.cpp.
MenuEntry::MenuEntryContainer * Mezzanine::UI::MenuEntry::_GetMenuStack | ( | ) | const |
Gets the MenuStack this Entry belongs to.
Definition at line 369 of file menuentry.cpp.
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Checks if there are available render data from this QuadRenderable (or it's subrenderables).
Reimplemented from Mezzanine::UI::QuadRenderable.
Definition at line 456 of file menuentry.cpp.
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Notifies this subscriber of an event being fired.
Reimplemented from Mezzanine::UI::Widget.
Definition at line 385 of file menuentry.cpp.
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Notifies this QuadRenderable that it has been added to another QuadRenderable.
Reimplemented from Mezzanine::UI::QuadRenderable.
Definition at line 432 of file menuentry.cpp.
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Notifies this MenuEntry and all if it's Entry children a new MenuStack is being applied to the menu tree.
NewStack | the new stack to be applied. Can be NULL to remove the stack from all children. |
Definition at line 374 of file menuentry.cpp.
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Gets wether or not this window is set to auto hide when another window is added to the menu stack.
Definition at line 217 of file menuentry.cpp.
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Gets the role of the specified MenuButton for this MenuEntry.
EntryButton | The button to check this MenuEntry for. |
Definition at line 143 of file menuentry.cpp.
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Gets a pointer to the button that will remove this entry from the menu stack.
Definition at line 258 of file menuentry.cpp.
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Gets a pointer to the button that will add this entry to the menu stack.
Definition at line 238 of file menuentry.cpp.
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Get the name of the the XML tag the Renderable class will leave behind as its instances are serialized.
Definition at line 356 of file menuentry.cpp.
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Forces this renderable to hide.
Reimplemented from Mezzanine::UI::Widget.
Definition at line 206 of file menuentry.cpp.
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Gets whether or not this is the Root of the MenuEntry hierarchy.
Definition at line 134 of file menuentry.cpp.
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protectedvirtual |
Pops this MenuEntry from the stack if one is available.
Definition at line 119 of file menuentry.cpp.
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Take the data stored in an XML Node and overwrite the properties of this object with it.
SelfRoot | An XML::Node containing the data to populate this class with. |
Reimplemented from Mezzanine::UI::StackedContainer.
Definition at line 316 of file menuentry.cpp.
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virtual |
Convert the properties of this class to an XML::Node ready for serialization.
SelfRoot | The root node containing all the serialized data for this instance. |
Reimplemented from Mezzanine::UI::StackedContainer.
Definition at line 286 of file menuentry.cpp.
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protectedvirtual |
Pushes this MenuEntry onto the stack if one is available.
Definition at line 102 of file menuentry.cpp.
Finds a MenuEntry in the menu stack and hides all Entries above it in the menu stack.
RollBackTo | A pointer to the MenuEntry to roll the menu stack back to. |
Definition at line 156 of file menuentry.cpp.
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Sets whether or not thie window should auto hide when another window is added to the menu stack.
AutoHide | whether or not to enable auto hiding for this menu window. |
Definition at line 214 of file menuentry.cpp.
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Sets the button that will pop(remove) this entry from the menu stack, hiding it.
Pop | A pointer to the button that will make this entry hide. |
Definition at line 243 of file menuentry.cpp.
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Sets the button that will push(add) this entry on the menu stack, making it visible.
Push | A pointer to the button that will make this entry visible. |
Definition at line 223 of file menuentry.cpp.
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Sets the button that will both push(add) and pop(remove) the entry from the menu stack, based on the current state of the entry.
Toggle | A pointer to the button that will toggle this MenuEntrys visibility. |
Definition at line 263 of file menuentry.cpp.
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Reimplemented from Mezzanine::UI::Widget.
Definition at line 189 of file menuentry.cpp.
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Forces this renderable to be shown.
Reimplemented from Mezzanine::UI::Widget.
Definition at line 200 of file menuentry.cpp.
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Stores whether or not this Entry will automatically be hidden when another entry is pushed onto the stack after it.
Definition at line 105 of file menuentry.h.
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A pointer to the active stack of MenuEntries.
Definition at line 96 of file menuentry.h.
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A pointer to the button that will pop this entry from the menu stack.
Definition at line 102 of file menuentry.h.
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A pointer to the button that will push this entry on the menu stack.
Definition at line 99 of file menuentry.h.