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Mezzanine::WindowSettings Class Reference

This stores all the basic configuration options a game window supports. More...

#include <windowsettings.h>

Public Member Functions

 WindowSettings ()
 Struct Constructor.
 
WindowSettingsoperator= (const WindowSettings &GS)
 

Public Attributes

bool Fullscreen
 This is the desired state of whether the window is fullscreen or not.
 
Whole RefreshRate
 This stores the device refresh rate in Hz.
 
Whole RenderHeight
 This stores the Height of the renderwindow.
 
Whole RenderWidth
 This stores the Width of the renderwindow.
 
bool VSync
 This is the desired state of whether to enable VSync or not.
 

Detailed Description

This stores all the basic configuration options a game window supports.

A game window stores one of these for all of it's configuration options, additionally one can be created and passed into the manager to set all the configuration options at once.

Definition at line 55 of file windowsettings.h.


The documentation for this class was generated from the following file: