A sphere physics shape. More...
#include <collisionshape.h>
Public Member Functions | |
SphereCollisionShape (const String &Name, const Real &Radius) | |
Class Constructor. More... | |
SphereCollisionShape (const String &Name, btSphereShape *BulletShape) | |
Internal Constructor. More... | |
SphereCollisionShape (XML::Node OneNode) | |
DeSerializing Constructor. More... | |
virtual | ~SphereCollisionShape () |
Class Destructor. | |
virtual Real | GetRadius () const |
Gets the radius of the sphere. More... | |
virtual btSphereShape * | GetSphereShape () const |
virtual CollisionShape::ShapeType | GetType () const |
Gets the type of Collision shape this is. More... | |
virtual void | ProtoDeSerialize (const XML::Node &OneNode) |
virtual void | ProtoSerialize (XML::Node &CurrentRoot) const |
Public Member Functions inherited from Mezzanine::Physics::PrimitiveCollisionShape | |
PrimitiveCollisionShape () | |
Class Constructor. | |
virtual | ~PrimitiveCollisionShape () |
Class Destructor. | |
virtual btConvexInternalShape * | GetBulletConvexShape () const |
Public Member Functions inherited from Mezzanine::Physics::CollisionShape | |
CollisionShape () | |
Class Constructor. | |
virtual | ~CollisionShape () |
Class Destructor. | |
virtual btCollisionShape * | _GetInternalShape () const |
Gets the internal shape pointer this collision shape is based on. More... | |
virtual void | _SetShapeName (const String &NewName) |
Sets the name of this collision shape. More... | |
virtual Real | GetMargin () const |
Gets the amount of padding currently being applied to the collision shape. More... | |
virtual const String & | GetName () const |
Gets the name of this shape. More... | |
virtual Vector3 | GetScaling () const |
Gets the current scaling being applied to the collision shape. More... | |
virtual void | SetMargin (const Real &Margin) |
Sets the padding that will be applied when checking for collisions. More... | |
virtual void | SetScaling (const Vector3 &Scaling) |
Scales the collision shape on each of it's axes. More... | |
Static Public Member Functions | |
static String | SerializableName () |
Get the name of the the XML tag this class will leave behind as its instances are serialized. More... | |
Static Public Member Functions inherited from Mezzanine::Physics::PrimitiveCollisionShape | |
static String | SerializableName () |
Get the name of the the XML tag this class will leave behind as its instances are serialized. More... | |
Static Public Member Functions inherited from Mezzanine::Physics::CollisionShape | |
static String | SerializableName () |
Get the name of the the XML tag this class will leave behind as its instances are serialized. More... | |
Additional Inherited Members | |
Public Types inherited from Mezzanine::Physics::CollisionShape | |
enum | ShapeType { ST_Box = 0, ST_Capsule = 1, ST_Compound = 2, ST_Cone = 3, ST_ConvexHull = 4, ST_Cylinder = 5, ST_MultiSphere = 6, ST_Sphere = 7, ST_DynamicTriMesh = 8, ST_Heightfield = 9, ST_Plane = 10, ST_Soft = 11, ST_StaticTriMesh = 12 } |
This enum describes what kind of shape you are currently working with. More... | |
Protected Member Functions inherited from Mezzanine::Physics::PrimitiveCollisionShape | |
void | SetPointers (btConvexInternalShape *Shape) |
Sets the internal pointers on the base classes. | |
Protected Attributes inherited from Mezzanine::Physics::CollisionShape | |
String | Name |
Storage for the name of this class instance. | |
btCollisionShape * | ShapeBase |
A pointer to the bullet collision this uses. | |
A sphere physics shape.
A simple sphere defined by it's radius. 'nuff said.
Definition at line 57 of file spherecollisionshape.h.
Mezzanine::Physics::SphereCollisionShape::SphereCollisionShape | ( | const String & | Name, |
const Real & | Radius | ||
) |
Class Constructor.
Name | The name of this Shape. |
Radius | The radius of the sphere. |
Definition at line 56 of file spherecollisionshape.cpp.
Mezzanine::Physics::SphereCollisionShape::SphereCollisionShape | ( | const String & | Name, |
btSphereShape * | BulletShape | ||
) |
Internal Constructor.
Name | The name of this Shape. |
BulletShape | The internal shape this shape is based on. |
Definition at line 63 of file spherecollisionshape.cpp.
Mezzanine::Physics::SphereCollisionShape::SphereCollisionShape | ( | XML::Node | OneNode) |
DeSerializing Constructor.
OneNode | The node to use for constructing this shape |
Definition at line 70 of file spherecollisionshape.cpp.
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virtual |
Gets the radius of the sphere.
Definition at line 92 of file spherecollisionshape.cpp.
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Definition at line 102 of file spherecollisionshape.cpp.
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virtual |
Gets the type of Collision shape this is.
Implements Mezzanine::Physics::PrimitiveCollisionShape.
Definition at line 97 of file spherecollisionshape.cpp.
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Reimplemented from Mezzanine::Physics::PrimitiveCollisionShape.
Definition at line 119 of file spherecollisionshape.cpp.
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Reimplemented from Mezzanine::Physics::PrimitiveCollisionShape.
Definition at line 105 of file spherecollisionshape.cpp.
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Get the name of the the XML tag this class will leave behind as its instances are serialized.
Definition at line 138 of file spherecollisionshape.cpp.